Keep in mind that this is very early review as I played 3 full games OFFLINE. All with 15 minutes periods. Yes I’m crazy, lol !
To compare apples with apples, what I’ve done is I loaded my sliders from 23 to get a good comparison. Everything is the same, minus the Roster obviously.
I play Player Lock on D, never asking for a pass, Action Camera and on Superstar difficulty. So basically it’s 90% AI playing. Right ?
Here what my Standard End of Game Stats look like on 23 with my Roster and setup:
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I played first 2 games LD locked for the RED WINGS and played the 3rd game LD locked for the COYOTES:
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- That game was using EA sliders (there’s only ONE SET BTW) but at 0 speed. Only thing I’ve changed…
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😳😳😳
So basically you can tell that the hitting detection is way different in 23 than in 24. These 24 numbers a WAY too HIGH, it makes no sense… On top of this I play on 0 hitting power and 0 Hitting Assist.
Now here’s my list of the GOOD, the BAD and the UGLY. This is mainly GAMEPLAY and PRESENTATION for now (This is my views after 3 games, so take it for what it’s worth)
Also, this is not to bash the game. It is constructive criticism as I always wish for the ultimate game of hockey 😀
THE GOOD:
- Graphics are TOP NOTCH ! The lighting and the little details have been enhanced and it shows !
- The arena atmosphere is on another level. Kind of the same that 23 got over 22. The crowd and the music during breaks or before a PP brings the arena to LIFE… A big KUDOS on this EA ! It kind of reminded me when we had custom music in arenas in older NHL games 😀
- The overall sounds and Cheryl Pounder is a great addition to 24.
- I saw different player animations, guys reaching way higher to catch a puck in the air, players scrambling while trying to block a shot and stuff, goalies making desperation saves made up for some great moments. 😀
- I thought the animated boards would be a major distraction, but it was not, so that’s a GOOD thing.
- 2 different replays of the goal that was scored.*
- You now have the TIME to make proper line changes after the whistle.
THE BAD:
- Defensive team play has never been so bad. Like you can see in the stats, it reflects in the gameplay also.
- The Hitting detection… As you can see from the stats also. The leader in hits after a season will have 1246 Hits ???
- There were magnificent Arena Pans in 23. Different views from different areas. Although they were too short IMO, they were great.I didn’t see them in 24 ?
- I play with NOTHING on the screen. I turned all HUD options OFF, why do I see the PASSING ICONS appear when I try to aim my manual pass ?? This needs to go…
- I play on SUPERSTAR level, looked like I was playing on NOVICE level when we took control of the puck in the Ozone !
THE UGLY:
- The PRESSURE SYSTEM ! Where to start 🤔 It fills up WAY TOO FAST and the players are WAY TOO AFFECTED by it. They get a MAJOR NERF it’s unbelievable ! Players were standing still while I could do whatever we wanted in the zone. If the D team somehow was able to get the puck out, they didn’t even went for a change after being pinned over one or two entire minutes. That led me to come flying in for an easy goal where they looked like unmovable cones…
- The FLOPPING Goalies ! OMG ! In my last game Carter Hart spent most of the game face first on the ice than standing up !
- The HORRIBLE Pressure Guage in the middle of the ice 😳
- The Tunnel of Doom Goal CELLY 😳 It’s breaks all kind of immersion and it clearly doesn’t have its place. Period ! In my last game, the Coyotes scored their 9th goal of the game, the player that scored, did a face first sliding on the ice in that tunnel !!! I just don’t get it 😫
That is it for now. I will come back and edit over the next day or so and also post some clips I captured to try and get the best gameplay we can wish for 😀
Peace ✌️