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Old 06-27-2016, 12:18 AM   #49
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Re: PS VR

Quote:
Originally Posted by Boltman
The girl in line behind me did that shark one and threw off her headset and straight nope'd it lol.
That is one of the positives from my time with the game. The shark had me LEGIT scared by the end. LOL. I kept telling myself that the shark wasnt real but then by the end i found myself concerned about where the shark was coming from.
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Old 06-27-2016, 01:08 PM   #50
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Re: PS VR

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Originally Posted by ExtremeGamer
Tried it again. Love it even more. This may be a fad but it'll be awesome to experience games going forward. I'm playing Resident Evil all the way through in VR.


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Oh man... we will have to check in on you. Make sure there is no cardiac or anything.

Love hearing all the feedback in here. VR is no joke! So stoked for my day one pre-order.

I am also very excited to see how those peeps at San Diego Studios are going to implement it into The Show. They must be frothing at the possibilities.
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Last edited by EnigmaNemesis; 06-27-2016 at 01:14 PM.
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Old 06-27-2016, 01:40 PM   #51
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Re: PS VR

Sounds like we heading to VR contacts in the next decade.
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Old 06-27-2016, 02:51 PM   #52
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Re: PS VR

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Originally Posted by RockinDaMike
Sounds like we heading to VR contacts in the next decade.
Yeah, Sony has applied for a patent on them.

http://www.cnet.com/news/sony-patent...-what-you-see/

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Old 06-27-2016, 03:29 PM   #53
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Re: PS VR

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Originally Posted by Boltman
I love PSVR but let's not get crazy now.

Nope, nope, and nope.

I'm not playing freaky stuff like that, let alone in VR. You tryna to kill me?

If someone plays that kinda game in VR with the Sony Golds, someone is gonna be reported dead from a massive coronary in the news one day.

And it ain't gonna be Boltman, I got a little girl on the way due in Dec to help raise!
I'd be more afraid of the eventual motion sickness than the virtual zombies.
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Old 06-27-2016, 04:36 PM   #54
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Re: PS VR

Motion sickness depends as much on the game and performance of the hardware/software (maintaining proper FPS, etc) as it does the person's propensity to get motion sick.

I could feel it a little playing Eve, but I was also doing barrel rolls and flipping upside down. On more traditional games it's less of a leap and not as disorienting because you have an established horizon / setting to focus on.
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Old 06-27-2016, 05:45 PM   #55
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Re: PS VR

Hopefully all my years of sailing the high seas will keep me from getting motion sickness from VR.
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Old 06-27-2016, 05:58 PM   #56
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Re: PS VR

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Originally Posted by mestevo
Motion sickness depends as much on the game and performance of the hardware/software (maintaining proper FPS, etc) as it does the person's propensity to get motion sick.

I could feel it a little playing Eve, but I was also doing barrel rolls and flipping upside down. On more traditional games it's less of a leap and not as disorienting because you have an established horizon / setting to focus on.
Yeah, I don't sick playing Eve and Elite Dangerous. Adr1ft and Project Cars are not too bad. But games that are first person, where you are walking around like Solus Project get me sick. I've also been trying games like BioShock and Elder Scrolls in VR with VorpX and I can't play more than 5 mins.
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