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Originally Posted by ProfessaPackMan |
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Strictly from a gaming product point of view, I'm not very encouraged by most of the information included in that article, particularly as a single player gamer.
1. I already knew Dan Houser left but I've been led to believe that could be problematic (I don't know a lot about him or his situation with GTA).
2. "Will be updated with new missions and cities on a regular basis" makes it sound as though the single player experience will be finite while the online gaming insanity will benefit from location updates, probably until I'm old enough to retire.
3. Their original plan for multiple territories spanning different countries was scrapped. The most encouraging piece of information is that Miami/Vice City supposedly will have the most interiors of any Rockstar Game ever, and that's nothing to scoff at, but after 10+ years I was hoping there'd be some semblance of location diversity for single player gamers in story mode.
4. Developers are skeptical of even a March 2024 release?! I was 29 when GTA V came out. I'm legit going to be in my 40's when the sequel drops.
5. Some developers quitting due to lack of progress doesn't sound great.
6. Progressive changes at the company is a positive, but I'd be lying if I said it didn't make me wonder about what sort of effect it's having on development and the final product. The optimist in me tells me it'll make the final product better; the pessimist in me tells me however they had assembled their development team for GTA V and RDR 2 made for a great final product so hopefully the boat wasn't shaken to such a degree that Rockstar loses much of what made them special in the first place.
All I know is that from the little I've read, the work crunch at Rockstar was unsustainable so something at least had to be done in that regard.
7. I don't know how I feel about progressive narrative changes and "fewer jokes that punch down". I feel like GTA's over-the-top satirical take on virtually everything in life was a part of what made it feel so special. Nothing and nobody was off-limits and everyone got their turn in the satirical wheelhouse. I'm not even one of those guys who walks around yelling, "You can't do
anything without offending someone these days, I'll tell ya what" but I did always sort of look toward GTA to offer the sort of approach that wouldn't shy away from anything whatsoever, and it was refreshing, to be honest.
On that same hand, I feel like it'd be a bit odd to have jokes cut for the sake of potentially being offensive in a game whose storyline will very likely revolve around murder, high volume drug trafficking, and gun violence.
8. Scrapped remaster of RDR. Maybe you guys already knew about this. I didn't. That's a bummer. Wild times when you've got to scrap a remaster because your sequel to a hit game hasn't dropped in 10 years.
I'm sure the game will blow me away whenever it actually drops, but this wasn't the greatest information haul I've ever seen.