Re: Madden 2025 Wishlist
I know that since i'm an EA "plant" and absolutely love Madden 24 that people might think I wouldn't have much to add, or perhaps even nothing.........but although I love Madden I am not under a delusion of areas in which EA could vastly improve the game.
Here's my list:
1. Weather - We need variable weather, random weather, and in regards to when you select the weather we need snow on ground, light snow, medium snow, heavy snow and blizzard, ditto for rain.
Also, weather needs to affect the game, as it did the Cowboys/Giants game where it was nearly impossible to throw at times. They do have players slip on occasion but more work is needed in this area, a lot more.
2. Special teams play - More types of special team plays. They did add some in this year so they obviously know this area needs attention so that's good.
3. More camera angles + a custom camera angle. We need at least double the amount of camera angles.
4. A halftime show with highlights from other games being played.
5. Penalty slider needs fixed to allow for none or a crazy amount.
6. Add in more real NFL penalties that are missing from the game.
7. AI, true AI, in regards to player behavior and coaching decisions. Wouldn't it be great if you could dramatically tell the difference in CPU coaching?
8. Different skill levels for offense, defense, special teams and kicking. With this being enacted I could play All-Pro for offense, All-Madden for defense, All-Pro for special teams and Rookie for kicking, for example.
9. The sound - EA needs to really have someone help them with the audio. Playing MLB The show and then Madden is a hugely stark comparison. Madden escalates the crowd way too quickly, doesn't hold the high point long enough and then dissipates the crowd very quickly, which leaves one with the sub-conscious idea that you are playing an NFL game in front of a high school crowd.
They also need to just adjust the sound to have more bass and fullness. I know it's not my system settings for my stereo because, as I said, other games like MLB The Show have good, robust sound. EA's often sounds tinny and almost as if the sample size is far too low.
Also, crowds at an NFL game are like a large ship, they turn slow, they hold status quo for a long time, they amp down slow. Now there are some exceptions, say a particularly vicious play in which everyone immediately gasps, but for the most part I have done some thinking on this and think the sound problems EA has is largely because it's small time crowd sound and poor sound sampling at that.
10. We do not need more cutscenes because most of us, myself included, tend to skip them, sometimes when we don't even mean to. What we do need however is in-engine reactions that used to be a cut scene. This will make it feel much more realistic instead of having cut scenes ala videogame style as it is now.
That means instead of having the play happen and then the camera cuts to a close up of two players who are jawing with each other, that we would instead have the play happen and those two players jaw at each other but in the actual scene you are watching without any cut-away.
11. Fix the amount of a replay that we can have, at least on the PC. I've had some really crazy plays like a kickoff, fumble, TD, ie a play that lasts a good bit longer than typical plays, and then go to replay and the play only goes back so far and so you can't add half the play to the replay to show anyone! This needs fixed.
12. Give us an NFL 2K style option for our defense, one where we can call defensive lineplay, linebacker play and secondary play. Make this a toggle though so people can still play the old way. I would probably use both. Sometimes I am more cerebral in how I approach a game, other times more action oriented. Giving us a choice of either way to call our defensive plays would be a boon I think. It was one of the things I miss most from NFL 2K.
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Last edited by ODogg; 09-15-2023 at 08:05 PM.
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