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canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

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Old 08-28-2023, 11:15 PM   #25
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Re: canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

Just ran for 120 yds with 3 TDs at zero run block against the Browns with Joe Mixon makes me think 0 run blocking is the only way to go!!
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Old 08-28-2023, 11:27 PM   #26
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Re: canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

Hey, just wondering why so high on speed parity? Do you have any issues of slower players being able to keep up too much with higher speed ones?
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Old 08-29-2023, 01:03 AM   #27
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Re: canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

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Originally Posted by Reginald7865
Hey, just wondering why so high on speed parity? Do you have any issues of slower players being able to keep up too much with higher speed ones?
Higher threshold makes the speed differentials tighter and more authentic while also aiding in pass coverage and pursuit angles. It doesn't magically make slower players faster than higher speed players. If the matchups are right or I get into open field, my speedsters are still just as dangerous as they are in real life. And it's not like you need someone to be a high speed player to have an explosive play. I have had Logan Thomas outrun the defense for 50+ yard plays a couple of times now.
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Old 08-29-2023, 10:07 AM   #28
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Re: canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

Any way to get the CPU to run more? I have yet to see them give a RB the ball more than 10 times and they throw 35 plus times. Annoying because I can't stop the run so you would think they would keep pounding the rock
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Old 08-29-2023, 10:40 AM   #29
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Re: canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

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Any way to get the CPU to run more? I have yet to see them give a RB the ball more than 10 times and they throw 35 plus times. Annoying because I can't stop the run so you would think they would keep pounding the rock
This is an issue with the game and has been for a few years now. Sliders do not touch play calling, so it isn't something we can really fix. My suggestion for something to try, and it may sound strange given you say the CPU already runs well, is to increase the CPU Run Blocking slider to make their rushing attack even stronger. This may lead to them having even more success on the ground and leading to their play calling logic to lean more into the run game.

If that doesn't work, we're a bit SOL. It's unfortunately an issue with how EA has the CPU playcalling setup and has been that way for 4 or 5 years not. In past titles I have tried playing 10 minute quarters with no accelerated clock and it was never clear enough if that impacted the play calling. At times it felt like it, but my sample size was only 10-15 games of doing that, so I don't feel confident saying whether or not that's an actual solution.
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Old 08-29-2023, 10:48 AM   #30
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Re: canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

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Originally Posted by DallasRocks
Any way to get the CPU to run more? I have yet to see them give a RB the ball more than 10 times and they throw 35 plus times. Annoying because I can't stop the run so you would think they would keep pounding the rock
The ways I found was to always play the pass it will lead them to mix play calling or if you have 2 controllers give them the balanced play book or run n shoot
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Old 08-29-2023, 12:28 PM   #31
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Re: canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

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Originally Posted by canes21
Higher threshold makes the speed differentials tighter and more authentic while also aiding in pass coverage and pursuit angles. It doesn't magically make slower players faster than higher speed players. If the matchups are right or I get into open field, my speedsters are still just as dangerous as they are in real life. And it's not like you need someone to be a high speed player to have an explosive play. I have had Logan Thomas outrun the defense for 50+ yard plays a couple of times now.
So it makes defense a little more realistic? I've been having a lot of trouble this year with it just being an absolute shoot out no matter what I do. My last game ended up 60-44 and it just feels like who ever gets the least blown coverages sometimes lol
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Old 08-29-2023, 12:32 PM   #32
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Re: canes21 All-Madden Simulation Sliders - Madden 24 vs CPU

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Originally Posted by Jayyd11
The ways I found was to always play the pass it will lead them to mix play calling or if you have 2 controllers give them the balanced play book or run n shoot
If you play offline you could always make yourself a owner or coach for each team to edit the playbooks to be a little more realistic, there's also some quarterback traits you can edit that can make them more realistic as well,( or at least it used to be that way back in 22 I assume nothing changed ) it's alot of work for anyone who does it but it can really help with alot of things, I used to even do the draft for 1st round for all the cpu teams but I just got tired of it lol
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