I really had high hopes - but I played about 25 offline matches and came away extremely disappointed.
As the guy your responded to said, the counter punching AI is so bad. The aggression you mention is also awful. Combining those 2 things makes it a bad experience.
They either inadvertently or deliberately made the whole game about counters. It feels exactly like old FN games in that regard. They should honestly just remove counters as a mechanic - you make someone miss, then hit them - great - end of story - no need to 10x the damage and make that the single most important thing in the game. I would routinely land 3 punch combinations 1-2-3 or body hook, head hook, uppercut or 1-power2 ...non of it matters. The wrong guy always ends up getting stunned. You do all this good work and it's never rewarding....add the aggression and now you have a choice of losing while playing realitically OR playing the game IT wants you to play ...
playing vs the AI makes you realize this which carries over to the online - it just shouldn't be that way.
I could go on and on about all the flaws but ultimately this is the true killer. Stamina is all short-term based and you get winded throwing a 5 punch combo - long term doesn't seem to matter. Damage is all short term as well - getting knocked down only makes it harder to get up next time, it doesn't 'change the fight' ... odd punches land while others don't.
Other weird things - what's the point in weaving? honestly unless you go back or duck - you're getting hit - the hooks will land no matter what side you lean to so the LT mechanic isnt very useful. Slips are great, but they have a dumb button assignment (L3) AND drain the stamina like crazy (why?)
I really wish the CPU tried to stay at range and land jabs - they just rush you toe to toe and wait to counter uppercut or straight to the body - you see your screen flash and know it's effective - yet your haymaker bomb of a hook did nothing, nor does you dominant combination punching and movement. It's all made irrelevant by the overly simplistic 'meta'.
I'd rather they make getting 'beat to the punch' more effective (like the beterbiev cross that was the beginning of the end for yarde on the weekend). Counters in boxing are effective for sure, but it's literally the whole game right now and giving me FN flashbacks lol. I had a match where I was Canelo and just ripping off combo's ---just didn't matter, the overmatched opponent just countered me with piddy paddy stuff and I had to start playing all fun-house mirror to win. Damage needs a massive boost overall so that you fear getting hit with 4 punch combo's...looks funny seeing everyone walk through that and get stunned w/ a weak arse 'counter'.
Honestly the game looks great right now, but unfortunately the gameplay just sucks ...really a let down after all my anticipation for this - all the things they said about having the game 'represent what you see on tv' ....it's all bs - it absolutely does not and is just FN champion 2023 - really hate to say it, but it is true.
I'm not hopeful for them to turn it around either - they made these decisions and the highly competitive and loud 'community' just cares about fairness online and it being equal - they don't want a real boxing experience. So there is no voice for the dev's to hear, I think as far as they're concerned its a hit and the way it should be.