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HYPE/DC & Co - WWE 2K23 Project

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Old 04-02-2023, 08:26 PM   #73
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Re: HYPE/DC & Co - WWE 2K23 Project

Thx for doing this guys. Was a big fan last year!
Any changes to the NXT guys since yesterday?
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Old 04-02-2023, 08:27 PM   #74
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Re: HYPE/DC & Co - WWE 2K23 Project

Loving it! Only thing the that's irritating me is the amount of pin fall attempts and roll outs the AI does, but I know that's out of your control. Hopefully they further adjust the AI in future patches like with 2k22. What's next after the AEW roster? Other promotions like New Japan or Impact? Or maybe the retro wrestlers?
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Old 04-02-2023, 08:39 PM   #75
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Re: HYPE/DC & Co - WWE 2K23 Project

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Originally Posted by gbmbjj
Curious, are you simming matches, or playing against the AI?
Playing against the AI.
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Old 04-02-2023, 09:03 PM   #76
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Re: HYPE/DC & Co - WWE 2K23 Project

Is there anything we need to know in terms of editing these? Do they need to be done from main menu, in universe mode, etc?
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Old 04-02-2023, 09:04 PM   #77
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Re: HYPE/DC & Co - WWE 2K23 Project

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Originally Posted by SpectreBugg
Is there anything we need to know in terms of editing these? Do they need to be done from main menu, in universe mode, etc?
It has to be done from the main menu, because AI tendencies are not editable in universe mode.
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Old 04-02-2023, 09:23 PM   #78
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Re: HYPE/DC & Co - WWE 2K23 Project

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Originally Posted by PeoplesChampGB
It has to be done from the main menu, because AI tendencies are not editable in universe mode.
perfect. thanks!
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Old 04-02-2023, 10:00 PM   #79
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Re: HYPE/DC & Co - WWE 2K23 Project

After testing these sliders and attributes for a bit with the HUD on, it seems to me that "damage" is almost completely irrelevant and taken out of the equation for determining the winner. In all the matches I've simmed, both wrestlers end up taking minimal to zero "premananet" damage to their health bar, and so the winner ends up being determined by who can land their finisher first, regardless of who took more damage during the match.

Also, both wrestlers seem to gain their signature at approximately the same time regardless of what happened during the match because most wrestlers special attribue is set to 30 and they gain it at almost the same rate whether they are "winning" or "losing" during the match. And so it seems like the winner is just whoever randomly managed to hit their signature and finisher first, with the rest of the match being completely irrelevant.

Is all of that intended? I've only tested it in like 5-6 fights, is this different for anyone else?

Last edited by NoKungFu; 04-03-2023 at 10:58 AM.
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Old 04-03-2023, 01:58 AM   #80
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Re: HYPE/DC & Co - WWE 2K23 Project

These are playing pretty damn good. Just watched an epic universe match between big e & Gunther
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