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Forum: WWE 2K and Other Wrestling Games 05-08-2024, 06:25 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Jobbers/Fillers have a low overall, less than 45. I'll out the CARD levels back on the sheet for the next update, but here is a general explanation of how I designed the attributes and Tendencies to...
Forum: WWE 2K and Other Wrestling Games 05-07-2024, 06:20 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

You will get pretty good matches on LEGEND. The reason why I don't have it set to LEGEND is because I use jobbers in my game and I don't want them overpowered.
Forum: WWE 2K and Other Wrestling Games 04-28-2024, 03:58 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Sometime after May's DLC/Patch. I would hate to do all that work just for the game to play differently.
Forum: WWE 2K and Other Wrestling Games 04-24-2024, 04:11 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Next update will focus on the following;
- Getting wrasslin' and kings road promotions to have longer matches w/ more "story telling"
- Getting indies/hardcore promotions to wrestling using more...
Forum: WWE 2K and Other Wrestling Games 04-24-2024, 03:42 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Much appreciated. And yea what's going right now with 2k is crazy!
Forum: WWE 2K and Other Wrestling Games 04-17-2024, 04:28 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Look at the card level; that determines where they compare to other wrestlers. Also, each PROMOTION will have tendencies that vary as well.



Just for the AMERICAN-INDEPENDENTs. This is to...
Forum: WWE 2K and Other Wrestling Games 04-16-2024, 05:18 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

4/16 Update;

Added the GENERIC tab
Forum: WWE 2K and Other Wrestling Games 04-15-2024, 06:22 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Here's a couple of clips I captured I thought were pretty cool:

https://youtu.be/Tc-G7Ns97Z0?si=q3IAHUNqi8cdRH6t

https://youtu.be/Hs3F9jwkbGE?si=0iNc1l8woNffLnXf
Forum: WWE 2K and Other Wrestling Games 04-13-2024, 02:21 AM
Replies: 708
Views: 156,726
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K23 Project

Everyone is on one tab labeled ALL
Forum: WWE 2K and Other Wrestling Games 04-12-2024, 09:27 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

You misunderstood what I said or I didn't articulate it fully. You will see 3 finishers AT MOST. It all depends on their place on the card.

FILL and MID will end with 1 finisher most of the time,...
Forum: WWE 2K and Other Wrestling Games 04-12-2024, 05:38 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Raising the slider results in less kickouts. So if you want big moves to have a higher impact, increase it.

I don't touch it personally since I utilizing the pin sliders to balance everything...
Forum: WWE 2K and Other Wrestling Games 04-11-2024, 10:24 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Braun is heavier. So in theory, if he were to hit a big splash or something, it would do more damage
Forum: WWE 2K and Other Wrestling Games 04-11-2024, 11:04 AM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

I would decrease the speeds and and increase the zones.
Forum: WWE 2K and Other Wrestling Games 04-10-2024, 11:02 AM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

I can post AEW, but I can't guarantee it will be up to date and I can almost guarantee I will not update it. Nothing against AEW I just don't have the time or patience to keep up with everything.
Forum: WWE 2K and Other Wrestling Games 04-08-2024, 05:52 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

I uploaded a "CAW" Asuka as a test to community creations. See if you're able to download it and copy the attributes. I recommend copying over the moveset too by <b>Wolfpacprinxe</b>

Hashtag:...
Forum: WWE 2K and Other Wrestling Games 04-08-2024, 05:48 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Found a way to reduce the amount of Irish Whips w/o slowing down the pace. Will post the videos soon!

Dynamite Kid vs Tiger Mask: https://youtu.be/-PGVj7SJFNk

Bret Hart '94 vs Kurt Angle '06:...
Forum: WWE 2K and Other Wrestling Games 04-07-2024, 02:29 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

That's not a bad idea if it works. My theory you be to upload the entire wrestler as a CAW. Then when someone downloads them, copy their stats over. Rinse and repeat.
Forum: WWE 2K and Other Wrestling Games 04-07-2024, 02:28 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

I wouldn't put SPECIAL on slow just because it kills the momentum boost after hitting certain Paybacks. Just remember for everything 15 points you lower Recovery, you'll have to increase Special by...
Forum: WWE 2K and Other Wrestling Games 04-06-2024, 05:25 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

Something I'd have to look into as I've only simmed one match with modern Roman. I play on Normal with my 3+ AI finisher impact slider (or whatever its called) set to 100 so I never see anything go...
Forum: WWE 2K and Other Wrestling Games 04-06-2024, 05:23 PM
Replies: 181
Views: 29,816
Posted By Hyperballer21
Re: HYPE/DC & Co - WWE 2K24 Project

I'm aware and its something im working on. Lowering RECOVERY would lead to more selling. But you'll run the risk of lowering those who have RESILIENCY under the 85 ovr requirement.
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