Home

5 Overrated Aspects of NFL 2k5

This is a discussion on 5 Overrated Aspects of NFL 2k5 within the NFL 2K forums.

Go Back   Operation Sports Forums > Football > NFL 2K
Replicating the Playoffs Experience in NBA 2K24
TopSpin 2K25 Review - A Winning Return for the Series
Out Of The Park Baseball 25 Review: An Impressively Deep Managerial Experience
Reply
 
Thread Tools
Old 04-19-2022, 03:21 AM   #17
Hall Of Fame
 
canes21's Arena
 
OVR: 41
Join Date: Sep 2008
Location: Tennessee
Blog Entries: 2
Re: 5 Overrated Aspects of NFL 2k5

Quote:
Originally Posted by JackSL97
Well it is a fact that player progression and game prep were broken in 2k5...guess you didn’t read my post very well


Sent from my iPhone using Operation Sports
What made both of those broken? You didn't really go into detail. You mentioned Larry Fitzgerald was guaranteed to become a superstar. How does that mean the entire system was broken?

How was the game broken? It was imbalanced as the CPU didn't get to use it if I remember right, but it worked when the user used it.

Sent from my SM-N950U using Tapatalk
__________________
“No one is more hated than he who speaks the truth.”


― Plato
canes21 is online now  
Reply With Quote
Old 04-19-2022, 03:52 AM   #18
Dead!
 
CM Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 20,970
Re: 5 Overrated Aspects of NFL 2k5

Quote:
Originally Posted by canes21
What made both of those broken? You didn't really go into detail. You mentioned Larry Fitzgerald was guaranteed to become a superstar. How does that mean the entire system was broken?

How was the game broken? It was imbalanced as the CPU didn't get to use it if I remember right, but it worked when the user used it.
From my recollection, player progression and weekly prep weren't broken per se, but they were obtuse to use.

Weekly prep being obtuse is obvious. Setting up the schedule of activities was a chore akin to setting up a Microsoft Excel document, and configuring it in such a way where the list of activities would result in a net positive benefit for your team was extremely challenging in the worst possible way. There was little to no prior guidance or after-the-fact feedback as to why certain results from weekly prep occurred given the list of activities one passed in. It was a mechanic which suffered greatly from poor communication and poor user interface, and while well intentioned it was probably too smart and too detailed for its own good. It was not engaging to use and it didn't intelligently reward the user for experimenting with it. I remember a lot of passing around of weekly prep set-and-forget templates on this forum back in the day.

Player progression was similarly obtuse at best (possibly influenced by weekly prep? it was unclear) and predetermined at worst. My personal experience with this was having a second-year quarterback make the Pro Bowl and win Super Bowl MVP only to regress below OVR 70 entering his third year. Regardless whether such a flash-in-the-pan career arc is realistic or "sim", it was quite simply frustrating as a person playing a video game to watch the game outright punish my achieving successful results. That lone memorable outcome soured me on the game's franchise mode entirely and I never touched it after that.

The more memorable bugs and issues in NFL 2K5's franchise mode centered around CPU team management AI, specifically trade logic and draft logic. CPU teams only took very specific positions with first-round picks, and the trade logic was aggressively fuzzy at best. Additionally, in a couch multiplayer setting, games could only be played in the order they appeared on the schedule, which in that specific gaming setting was a crippling shortcoming compared to Madden 2005's play-the-weekly-games-in-any-order flexibility.
CM Hooe is offline  
Reply With Quote
Old 04-19-2022, 10:14 AM   #19
Hall Of Fame
 
canes21's Arena
 
OVR: 41
Join Date: Sep 2008
Location: Tennessee
Blog Entries: 2
Re: 5 Overrated Aspects of NFL 2k5

I agree that the weekly prep was not intuitive at all. It was an idea I would have liked to see get fleshed out if the series had continued, but it was confusing to use more often than not. I wouldn't say it was broken, but I turned it off personally since the CPU did not also use the feature.

As for progression. I actually really enjoy things like what you gave an example of with your QB. I personally hate the way Madden works with the XP system right now. I think it is the worst progression system in all of sports gaming.

I understand it is built to reward the user and create a satisfying gameplay loop where the user achieves success on the field and sees their players improve because of it. I totally get why it is why it is, I simply am not a fan of that style of progression in my sports games.

What 2k was going for from a progression standpoint was more of my style. My favorite progression/regression system in all of sports is what Out of the Park does. You get a scouting report for every single player. It shows their current ratings and their projected ratings. This updates regularly for all players.

It gives the user insight on what to expect from a player year after year. It seems 2k was aiming for a realistic progression system similar to what Out of the Park has now, but 2k5 lacked any sort of insight tool, so it was basically a guessing game as to what a player would be, which while realistic in a sense, the user needs some sort of guide like a scouting report to help them understand the process going on.

Had you had a scouting report showing your QB wasn't projected to be much, then it would have been much more clear that the guy had a magical season, but don't expect that from him regularly. It would have been better, but the lack of guidance from the game did make progress and regression in that game feel frustrating at times.

I wouldn't call the progression system broken, however. It was just unclear and wasn't a strictly performance based system like what Madden has these days. It desperately needed something akin to scouting reports to give the users some insight into what was going on so that they could better understand the results.

Sent from my SM-N950U using Tapatalk
__________________
“No one is more hated than he who speaks the truth.”


― Plato
canes21 is online now  
Reply With Quote
Old 04-19-2022, 02:37 PM   #20
Pro
 
OVR: 9
Join Date: Mar 2009
Re: 5 Overrated Aspects of NFL 2k5

You're criticizing a game that came out like 100 years ago
speedy9386 is offline  
Reply With Quote
Old 04-19-2022, 03:23 PM   #21
Rookie
 
OVR: 0
Join Date: Apr 2020
5 Overrated Aspects of NFL 2k5

Quote:
Originally Posted by canes21
What made both of those broken? You didn't really go into detail. You mentioned Larry Fitzgerald was guaranteed to become a superstar. How does that mean the entire system was broken?

How was the game broken? It was imbalanced as the CPU didn't get to use it if I remember right, but it worked when the user used it.

Sent from my SM-N950U using Tapatalk

Progression wasn’t COMPLETELY broken as utilizing game prep in the complicated manner it was designed to work in could give certain players attribute boosts week to week but the fact that particular players were guaranteed to progress into the 90s even if they were bench warmers proves it was broken...ps2 madden’s progression system was far from perfect but it was much better than what 2k5 did


Sent from my iPhone using Operation Sports
JackSL97 is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-19-2022, 05:15 PM   #22
Hall Of Fame
 
canes21's Arena
 
OVR: 41
Join Date: Sep 2008
Location: Tennessee
Blog Entries: 2
Re: 5 Overrated Aspects of NFL 2k5

How does that prove it was broken?

Sent from my SM-N950U using Tapatalk
__________________
“No one is more hated than he who speaks the truth.”


― Plato
canes21 is online now  
Reply With Quote
Old 04-19-2022, 10:44 PM   #23
Asst 2 the Comm Manager
 
TheShizNo1's Arena
 
OVR: 33
Join Date: Mar 2007
Posts: 26,333
Re: 5 Overrated Aspects of NFL 2k5

Quote:
Originally Posted by canes21
How does that prove it was broken?

Sent from my SM-N950U using Tapatalk
You just like feeding the troll, huh?

Sent from my SM-G996U using Tapatalk
__________________
Quote:
Originally Posted by Mo
Just once I'd like to be the one they call a jerk off.
Quote:
Originally Posted by Mo
You underestimate my laziness
Quote:
Originally Posted by Mo
**** ya


...
TheShizNo1 is offline  
Reply With Quote
Old 04-20-2022, 12:04 AM   #24
Rookie
 
OVR: 0
Join Date: Apr 2020
5 Overrated Aspects of NFL 2k5

Quote:
Originally Posted by TheShizNo1
You just like feeding the troll, huh?

Sent from my SM-G996U using Tapatalk


lmao some of you guys are so childish, I mean HOW DARE I challenge the notion that 2k5 is the greatest football game of all time, right? Its kinda like when a rapper dies and everyone calls them “the greatest of all time”, but 2k5 is the rapper in this situation lol


Sent from my iPhone using Operation Sports

Last edited by JackSL97; 04-20-2022 at 12:09 AM.
JackSL97 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > NFL 2K »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:30 PM.
Top -