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The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

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Old 01-27-2024, 10:47 PM   #41
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Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

Quote:
Originally Posted by BlueJays17
Are you going to be releasing the spreadsheet again before the roster comes out or you waiting till the roster is done? TIA
I was waiting but I can release it (it's in progress still along with the roster)

https://1drv.ms/x/s!AghAoHIeEMGMhMln...a0STA?e=wTm7uR

Also we're still looking for folks to help, so please continue chiming in if you can help. We've had a few folks chipping in, but obviously everyone has work/school so if you're able, we'd love the assistance!

Thanks everyone for being patient with us!
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Old 01-28-2024, 01:07 AM   #42
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Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

Quote:
Originally Posted by Cycloniac
I was waiting but I can release it (it's in progress still along with the roster)

https://1drv.ms/x/s!AghAoHIeEMGMhMln...a0STA?e=wTm7uR

Also we're still looking for folks to help, so please continue chiming in if you can help. We've had a few folks chipping in, but obviously everyone has work/school so if you're able, we'd love the assistance!

Thanks everyone for being patient with us!

I can try and help for sure except I don’t have disscord but I do probably have some free time this week coming up.
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Old 01-29-2024, 02:38 AM   #43
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Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

I am sorry for being a pest but I really like the penguins vs rangers game play and I would love to have the sliders updates that produced this game play.
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Old 01-30-2024, 06:24 PM   #44
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Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

Quote:
Originally Posted by kube
I am sorry for being a pest but I really like the penguins vs rangers game play and I would love to have the sliders updates that produced this game play.
Just a few key changes, star next to the new values

Difficulty: All Star
Tuner Latest
Post Whistle Rules: Authentic
Rules: Custom (NHL)
Fighting: 1
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 1*
Tie Break: 5 min (3 on 3) then shootout
Trapezoid Rule: Off
Penalty Time Scaling: 2
Coincidental Penalty Time Scale: 0
Period Length: 7 Minutes
Difficulty: All-Star
Attribute Effects : 5
Broken Stick Frequency : 33
Game Speed : 0
Fatigue Effect : CPU: 40 / Human: 40
Fatigue Recovery : CPU: 25 / Human: 25*
Injury Occurrence : CPU: 50 / Human: 50

Back Skating: 75
Hustle Type : Authentic
Puck Carrier Agility : 75
Puck Carrier Skating : 15
Player Acceleration : CPU: 45 / Human: 45*
Skating Speed : CPU: 35/ Human: 35*
Skating Agility : CPU: 50 / Human: 50


One Timer Accuracy : CPU: 45 / Human: 45
Shot Accuracy : CPU: 25 / Human: 25
Shot Power : CPU: 45 / Hum n: 45
Slap Shot Accuracy : CPU: 55/ Human: 55
Slap Shot Power : CPU: 60 / Human: 60


Manual Passing - OFF
Pass Assist : 67
Min Pass Speed: 50
Max Pass Speed: 60
Saucer Pass Speed : 50
Pass Accuracy : CPU: 35 / Human: 35
Pass Interceptions : 20 / Human: 20
Pass Reception Ease : CPU: 40 / Human: 40
Reception Reaction Time : CPU: 50 / Human: 50
Puck Control Rating Effect : CPU: 65 / Human: 65
Puck Speed Reception Effect : CPU: 55 / Human: 55
Pickup Type Effect : CPU: 45 / Human: 45
Bouncing Puck Receptions : CPU: 50 / Human: 50


Incidental Contact Puck Loss : Stick , Legs and Body
Incidental Stick Contact Immunity : 0
Puck Control : CPU: 25 / Human: 25
Deking Impact : CPU: 55 / Human: 55
Spin Deke Impact : CPU: 50 / Human: 50
Skating Impact : CPU: 25 / Human: 25


Goalie Cover Frequency : 55
Goalie Passing : 55
Goalie Cross Crease Reaction Time : CPU: 65 / Human: 65
Goalie Save Reaction Time : CPU: 50 / Human: 50
Goalie Deflection Reaction Time : CPU: 50 / Human: 50
Goalie Screen Effect : CPU: 60 / Human: 60
Goalie Screen Persistence : CPU: 60 / Human: 60


Board Effect Non-Puck Carrier : 40
Board Effect Puck Carrier : 0
Hitting Assistance : 40
Stumble Threshold : 45
Fall and Stumble Fall Ease: 25
Aggression : CPU: 25 / Human: 25
Hitting Power : CPU: 15 / Human: 15
Size Effect : CPU: 10 / Human: 10
Speed Effect : CPU: 10 / Human: 10
Checking/Balance Rating Effect : CPU: 25 / Human: 25
Preparedness Effect : CPU: 10 / Human: 10
Incidental Contact Effect : CPU: 15 / Human: 15
Poke Checking Accuracy : CPU: 0 / Human: 0
Poke Checking Power : CPU: 15 / Human: 15
Stick Lift Effectiveness CPU: 25 / Human: 25


CPU Penalties: 15
CPU Teammate Penalties: 15
Tripping: CPU: 20 / Human: 20
Slashing : CPU: 35 / Human: 35
Elbowing : CPU: 50 / Human: 50
High Sticking : CPU: 50 / Human: 50
Cross Checking: CPU: 50 / Human: 50
Boarding : CPU: 50 / Human: 50
Charging : CPU: 50 / Human: 50
Delay of Game : CPU: 50 / Human: 50
Holding : CPU: 50 / Human: 50
Hooking : CPU: 50 / Human: 50
Interference : CPU: 35 / Human: 35


AI Learning: 0
CPU Difficulty Adjustment: 0
CPU Faceoff Difficulty: 50
Fight Difficulty: 50
CPU Strategy Adjustment: 5
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Old 01-31-2024, 05:21 PM   #45
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Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

Thank you very much for the updated sliders.
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Old 02-08-2024, 07:38 PM   #46
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Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

Are you still looking for help to get the rosters to where you want them? I have some time and could help if still needed.
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Old 02-11-2024, 08:33 AM   #47
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Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

Quote:
Originally Posted by Cycloniac
Just a few key changes, star next to the new values

Difficulty: All Star
Tuner Latest
Post Whistle Rules: Authentic
Rules: Custom (NHL)
Fighting: 1
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 1*
Tie Break: 5 min (3 on 3) then shootout
Trapezoid Rule: Off
Penalty Time Scaling: 2
Coincidental Penalty Time Scale: 0
Period Length: 7 Minutes
Difficulty: All-Star
Attribute Effects : 5
Broken Stick Frequency : 33
Game Speed : 0
Fatigue Effect : CPU: 40 / Human: 40
Fatigue Recovery : CPU: 25 / Human: 25*
Injury Occurrence : CPU: 50 / Human: 50

Back Skating: 75
Hustle Type : Authentic
Puck Carrier Agility : 75
Puck Carrier Skating : 15
Player Acceleration : CPU: 45 / Human: 45*
Skating Speed : CPU: 35/ Human: 35*
Skating Agility : CPU: 50 / Human: 50


One Timer Accuracy : CPU: 45 / Human: 45
Shot Accuracy : CPU: 25 / Human: 25
Shot Power : CPU: 45 / Hum n: 45
Slap Shot Accuracy : CPU: 55/ Human: 55
Slap Shot Power : CPU: 60 / Human: 60


Manual Passing - OFF
Pass Assist : 67
Min Pass Speed: 50
Max Pass Speed: 60
Saucer Pass Speed : 50
Pass Accuracy : CPU: 35 / Human: 35
Pass Interceptions : 20 / Human: 20
Pass Reception Ease : CPU: 40 / Human: 40
Reception Reaction Time : CPU: 50 / Human: 50
Puck Control Rating Effect : CPU: 65 / Human: 65
Puck Speed Reception Effect : CPU: 55 / Human: 55
Pickup Type Effect : CPU: 45 / Human: 45
Bouncing Puck Receptions : CPU: 50 / Human: 50


Incidental Contact Puck Loss : Stick , Legs and Body
Incidental Stick Contact Immunity : 0
Puck Control : CPU: 25 / Human: 25
Deking Impact : CPU: 55 / Human: 55
Spin Deke Impact : CPU: 50 / Human: 50
Skating Impact : CPU: 25 / Human: 25


Goalie Cover Frequency : 55
Goalie Passing : 55
Goalie Cross Crease Reaction Time : CPU: 65 / Human: 65
Goalie Save Reaction Time : CPU: 50 / Human: 50
Goalie Deflection Reaction Time : CPU: 50 / Human: 50
Goalie Screen Effect : CPU: 60 / Human: 60
Goalie Screen Persistence : CPU: 60 / Human: 60


Board Effect Non-Puck Carrier : 40
Board Effect Puck Carrier : 0
Hitting Assistance : 40
Stumble Threshold : 45
Fall and Stumble Fall Ease: 25
Aggression : CPU: 25 / Human: 25
Hitting Power : CPU: 15 / Human: 15
Size Effect : CPU: 10 / Human: 10
Speed Effect : CPU: 10 / Human: 10
Checking/Balance Rating Effect : CPU: 25 / Human: 25
Preparedness Effect : CPU: 10 / Human: 10
Incidental Contact Effect : CPU: 15 / Human: 15
Poke Checking Accuracy : CPU: 0 / Human: 0
Poke Checking Power : CPU: 15 / Human: 15
Stick Lift Effectiveness CPU: 25 / Human: 25


CPU Penalties: 15
CPU Teammate Penalties: 15
Tripping: CPU: 20 / Human: 20
Slashing : CPU: 35 / Human: 35
Elbowing : CPU: 50 / Human: 50
High Sticking : CPU: 50 / Human: 50
Cross Checking: CPU: 50 / Human: 50
Boarding : CPU: 50 / Human: 50
Charging : CPU: 50 / Human: 50
Delay of Game : CPU: 50 / Human: 50
Holding : CPU: 50 / Human: 50
Hooking : CPU: 50 / Human: 50
Interference : CPU: 35 / Human: 35


AI Learning: 0
CPU Difficulty Adjustment: 0
CPU Faceoff Difficulty: 50
Fight Difficulty: 50
CPU Strategy Adjustment: 5

what would you suggest to make rivalry games feel like rivalry games? meaning the intensity and the hitting.

Last edited by Flyersfan75; 02-11-2024 at 09:20 AM.
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Old 02-27-2024, 04:32 PM   #48
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Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)

Quote:
Originally Posted by JBlaze78
Are you still looking for help to get the rosters to where you want them? I have some time and could help if still needed.
Blaze, if you're reading this, clear your inbox buddy!

For everyone else that's curious, Blaze and a few others have been helping out with the project. If you've been following the spreadsheet, most of the teams are on it. Just a matter of getting all the edits done in-game. Making progress.
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