- Further late-game AI coaching improvements. While there's been some improvement from years past, it still feels like the AI lacks the 'will to win'. As an historic roster creator, I watch a LOT of CPU-CPU matchups, and very few of them are closely contested, I've maybe only seen one overtime game so far this year. The AI makes lousy decisions when it comes to shooting the three vs going for the easy layup for two, milking the clock vs going for the two-for-one. A few times, I've seen the scenario where a team is down by two with a few seconds left, and the AI ball handler will dribble the ball to try to get a lane ad nauseum before finally hoisting a lousy contested midrange shot. That's just not good basketball, most coaches have end-game scenarios that they've run in practice, and most will go for the three to win it rather than go for the tie. Also, in extreme blowouts, it feels like the AI coaches won't pull their starters to put in their scrub units until the very last minute of the game, rather than having early garbage time to conserve their starters like we see sometimes in the real league.
- Expose more freelance options in the roster creator interface. I am just as ecstatic and grateful as anyone at the work you put in, Czar, to keep teams feeling fresh, current, and true-to-form. Although, as a roster guy, it would be nice if some if not all of the freelance options are exposed for us to edit which ones that a team runs with. If I'm creating the Linsanity Knicks, I don't want them running a triangle offense. If I'm putting together a mid-2000's Spurs team (can we get one in the game already?), they shouldn't be swinging the ball around as much as the modern day Spurs do.
- Improve the point guard play from superstars. I'm still stuck trying to figure out what makes AI Curry and Lillard tick. Their mindset seems to be when they catch the ball in the triple threat, they dribble around like maniacs to find a lane, then if nothing happens in a few seconds, they'll look to make an impossible pass to a cutter, then they'll look for their shot. It's always in that priority order it seems, dribble-pass-shoot, dribble-pass-shoot. No matter how skewed I make the tendencies, it never seems to affect that mindset. It's why it took so long for many of us roster guys to figure out how to get those two guys to play more like themselves.
- More smart transition offense, please. I've rarely ever seen the AI run a transition play where they have the numbers advantage. Usually it's one guy sprinting off a steal which he'll take all the way to the hoop if he can, but if he gets cut off by a defender, he'll run to the baseline and stop the play or take a weird angled baseline fadeaway. Never a 2-on-1 or 3-on-2 scenario, and never a secondary break. The first time I see the AI actually throw an alley-oop in transition, I think I'll wake the neighbors from screaming so loud.