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S & B’s MLB 2024 Simulation Sliders

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Old 03-22-2024, 10:59 AM   #89
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Re: S & B’s MLB 2024 Simulation Sliders

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Originally Posted by bryanm1982
Glad you enjoy this set. I really enjoy your spreadsheet. It makes the franchise so much better.

You can try to bump down power to 4. You could also raise CPU Consistency to 6 to make less meatballs. But you will also get more pitches on the black.

I’ll give these a shot!


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Old 03-22-2024, 11:19 AM   #90
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Re: S & B’s MLB 2024 Simulation Sliders

Hm, had my first ten games, but not feeling it yet. 23 with sliders was almost perfect (only a bit to few HRs), in 24 I see way too many foul balls again (I hate it when it happens and the CPU is just hitting 10+ fb in a row) and due to the randomness of classic pitching also too many HRs. So let´s say I have 1 out, then it starts with 3 balls and where ever I aim then of course it goes to the middle and boom HR. Maybe the reason is that I only play exhibition games? Or I am just bad at pitching this year? I even went down to All Star. Hitting feels nice btw.



You all get good results?
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Old 03-22-2024, 12:03 PM   #91
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Re: S & B’s MLB 2024 Simulation Sliders

I'm not seeing nearly enough HUM walks with these. Significantly less than 23.
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Old 03-22-2024, 12:18 PM   #92
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Re: S & B’s MLB 2024 Simulation Sliders

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Originally Posted by Redwings19c
Hm, had my first ten games, but not feeling it yet. 23 with sliders was almost perfect (only a bit to few HRs), in 24 I see way too many foul balls again (I hate it when it happens and the CPU is just hitting 10+ fb in a row) and due to the randomness of classic pitching also too many HRs. So let´s say I have 1 out, then it starts with 3 balls and where ever I aim then of course it goes to the middle and boom HR. Maybe the reason is that I only play exhibition games? Or I am just bad at pitching this year? I even went down to All Star. Hitting feels nice btw.



You all get good results?
You can raise User Pitch Consistency to 5. That will make less meatballs that you will throw. And lower home runs.

For fouls, you could lower cpu foul frequency to 3 or 4. That will save SOME but that mostly affects balls down the line landing fair or foul. But it might help a little. Try that out and let me know. You could lower CPU Contact to 6.
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Old 03-22-2024, 12:19 PM   #93
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Re: S & B’s MLB 2024 Simulation Sliders

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I'm not seeing nearly enough HUM walks with these. Significantly less than 23.
Less walks when you bat or not giving up enough walks?
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Old 03-22-2024, 12:49 PM   #94
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Re: S & B’s MLB 2024 Simulation Sliders

Game 1 is in the books. JD Martinez hit a 3 run home run for my only runs of the game.

The Brewers got more hits than me. Their pitching really did a good job on me but somehow I won.

I pitched my way out of some jams and gunned out a runner at home plate trying to score.

Very good game play.

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Old 03-22-2024, 01:09 PM   #95
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Re: S & B’s MLB 2024 Simulation Sliders

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Less walks when you bat or not giving up enough walks?
Not giving up enough. I'm following the suggested pitch and location from the catcher just as I have with previous versions. But I'm only walking 1 a game. I've had 2 at least once, but no more. This is different from previous versions.
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Old 03-22-2024, 01:20 PM   #96
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Re: S & B’s MLB 2024 Simulation Sliders

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Originally Posted by kpeercy
Not giving up enough. I'm following the suggested pitch and location from the catcher just as I have with previous versions. But I'm only walking 1 a game. I've had 2 at least once, but no more. This is different from previous versions.
Try user pitching control and consistency at 4/4. That will help a little. I am actually testing user control at 4 and in 11 games I’m walking 2.6 per game.
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