I just updated the roster for all those interested in it and I had a lot of changes in this one. Here is a list of everything that has been done so far...
xbox 1 - Vannwolfhawk206
Roster Name: Playbooks Done & Edits WIP
Sliders Name: HOF 4 Edited Roster
Playbooks & Play Types
All sig shots up to date From Sig Shot Thread
POE's Done
All advanced rotations done
Badges Added
CAP's Added
All Coaches & Staff's edited
List of Help Defense Slider tweaks for each team (This is a huge difference in CPU defensive play) - Go between 75-99 depending on team. In play now you can switch controller and adjust their help defense slider then go back to your team and it will stick...
Tendencies Done- Fast Break Edits Globally fixed (Transition Spot Up vs Cut)
- Dribble Right/Left Globally fixed
- Driving dribble moves removed Globally (minus a couple)
- Post moves Globally done & favoring players dominant shooting shoulder with Fades & Hooks
- All post moves scaled to 100
- All Post & Face up's balanced to 100 scale
- Passing Vision, IQ, Pass to Open man all redone league & player wide
- All touches adjusted for every team
- Triple Threat Jab, Pump Fake, & Idle all globally scaled using 100 scale
- Finishing moves on the drive (player specific synergy data) added
- All Step Back Jumpers for players (player specific synergy data) who use them from 2016 & 2017 stats
- All Pull-Up Jumpers for players who use them from 2016 & 2017 stats for...
- Transition
- Mid
- 3 Pt.
- All Floaters globally eliminated minus guys who use them
- All Players Drive tendencies off synergy data from 2016 & 2017
- Driving
- Spin
- Euro
- Hop
- All the no dribble moves scaled & put higher globally
- All Iso's for superstars scaled higher to see more ISO's in game
- All Teams & Players Play discipline scaled & edited specific to player or position
- Used Sonic's draw fouls, fouls, steal, block & reach in attributes league wide
- Aggressive backdown eliminated and ZERO'd out to eliminate the post drive glitch
- All Players & teams Size Up's scaled to 100 between...
- Size-Up
- Hesitation
- No Set Up Move
- All roll vs pop globally done
- A few players got an attribute upgrade like Jaylen Brown, Tobias Harris, etc...
- All other Edits were to dial in certain players and balancing after testing CPU vs CPU and USER vs CPU games...
- All Finish Strong tendencies scaled and redone
That's all I can think of for now, but not much else to dial in except a few small tweaks to players personalities and balancing shots or drives off spot up's or off screens. After I dialed everything in I locked down a slider set and took it into my league and playoffs mode last night while editing all the teams help defense sliders. I am not sure I have ever had this much fun playing 2k minus me and my brothers wars in the early 2000's! It really plays a beautiful game of basketball. The CPU is no joke and I don't feel cheated at all. You really have to lock in for the full game or before you know it your down 15. I got routed by 20 plus 3-4x last night and loved every second of it. I play on HOF with CPU shooting sliders higher & all the CPU defensive sliders maxed for the most part, but I never felt cheated in any way as it was either my mistakes or just a great play by the CPU. I might have missed picking up a man in transition, went under screen to early & CPU went the other way and took what I gave them, they would drive & kick, make the extra pass, etc. It was really fun and extremely challenging! Like I said I have never played a 2k game that was this competitive without tweaking sliders to make the CPU more unrealistic than anything.
Anyways, I'm close to done with my roster so I can get started in a my league by thanksgiving and enjoy the game the rest of basketball season. Most all the changes were universal and then some player specific edits strictly for gameplay purposes. I have no idea how they play out in a sim? I did sim 5x last night though and things looked pretty good for me, but I'm not as picky compared to others here. I play a 1 year 82 game season with 12 minute quarters and I'll play with 1 team from the East & one from the West so it's all the time I have to get a full season in. So, I don't really care about the depth in multiple years, but I just wanted to give a disclaimer if you are using this roster as far as the sim stats go. I have said this before, but I am not a roster maker with the intent to be perfect or share any of this. I have been editing my own roster ever since I can remember. I still have things to fine tune but for ME it's playing a great game of basketball that mimics what we see on tv and thats all I care about along with making a ultra competitive yet realistic CPU and AI to keep me in the immersion of a game. I want to see players use their real life moves, be unpredictable, hit the open man, etc... I hope whoever uses this roster enjoys it even if it's just for play now games or for using it for just something different until the real roster makers release their files... I know I am enjoying the H@@L out of it... I can't wait to get a my league started and hopefully lose some games and struggle to get in the playoffs! LOL