Home

Mike Lowe MLB The Show 23 Sliders

This is a discussion on Mike Lowe MLB The Show 23 Sliders within the MLB The Show Sliders forums.

Go Back   Operation Sports Forums > Baseball > MLB The Show > MLB The Show Sliders
Replicating the Playoffs Experience in NBA 2K24
TopSpin 2K25 Review - A Winning Return for the Series
Out Of The Park Baseball 25 Review: An Impressively Deep Managerial Experience
Reply
 
Thread Tools
Old 05-04-2023, 01:11 PM   #57
49ers
 
adembroski's Arena
 
OVR: 43
Join Date: Jul 2002
Location: Prescott, AZ
Posts: 5,793
Blog Entries: 20
Re: Mike Lowe MLB The Show 23 Sliders

Mike, is there any chance you have a more-than-vague understanding of what the difficulty level does independent of the sliders? Like, just it make the CPU just smarter, rubber band AI, or something like that?
__________________
There are two types of people on OS: Those who disagree with me, and those who agree.

The first kind is wrong. The second is superfluous.

The only difference between reality and fiction is that fiction needs to be credible.
-Mark Twain.
adembroski is offline  
Reply With Quote
Old 05-04-2023, 01:21 PM   #58
All Star
 
Mike Lowe's Arena
 
OVR: 18
Join Date: Dec 2006
Posts: 6,223
Re: Mike Lowe MLB The Show 23 Sliders

Quote:
Originally Posted by adembroski
Mike, is there any chance you have a more-than-vague understanding of what the difficulty level does independent of the sliders? Like, just it make the CPU just smarter, rubber band AI, or something like that?
These are just guesses, but:

1) I don't think the AI is any smarter on higher difficulty levels. In fact, it's still quite dumb on Legend, if we're being nitpicky (always using hit and run, for example).

2) The biggest and most noticeable difference is the forgiveness with user control, so things like the size of the PCI, the speed at which the pitching meter moves.

2.b) We can take this a bit further and say the size of the sweet spot on the pitching meter, the forgiveness of the pitching mechanics (meter, pulse, pinpoint) the forgiveness of the PCI, meaning that a Perfect Perfect on Rookie will almost always result in an XBH if not a HR, while on Legend it's a hard out 50% of the time (rough number as an example).

So I think the difficultly leveling in this game is far *less* complex than we collectively may be thinking. It's things that can easily make the game harder or easier, not some under the hood retooling of the code.

Again, these are just my best guesses and assumptions having played the game for a decade or more and being cognizant of how much easier that would be to program than a truly complex difficulty scale.
__________________
Franchise. Sliders. $0 spent on microtransactions.
@MikeLowe47 | YouTube | Discord
Mike Lowe is offline  
Reply With Quote
Old 05-05-2023, 11:54 AM   #59
All Star
 
Mike Lowe's Arena
 
OVR: 18
Join Date: Dec 2006
Posts: 6,223
Re: Mike Lowe MLB The Show 23 Sliders

Update to v1.3. Look for changes in parentheses.
__________________
Franchise. Sliders. $0 spent on microtransactions.
@MikeLowe47 | YouTube | Discord
Mike Lowe is offline  
Reply With Quote
Old 05-05-2023, 12:02 PM   #60
All Star
 
Mike Lowe's Arena
 
OVR: 18
Join Date: Dec 2006
Posts: 6,223
Re: Mike Lowe MLB The Show 23 Sliders

Also just added CPU Timing down 1 to 4.
__________________
Franchise. Sliders. $0 spent on microtransactions.
@MikeLowe47 | YouTube | Discord
Mike Lowe is offline  
Reply With Quote
Old 05-07-2023, 12:26 PM   #61
All Star
 
Mike Lowe's Arena
 
OVR: 18
Join Date: Dec 2006
Posts: 6,223
Re: Mike Lowe MLB The Show 23 Sliders

One more small change this weekend:

Human Pitch Control 3 (-1)

I left the parentheticals from Friday's update since these were so close in date to one another.
__________________
Franchise. Sliders. $0 spent on microtransactions.
@MikeLowe47 | YouTube | Discord
Mike Lowe is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-07-2023, 06:25 PM   #62
All Star
 
Mike Lowe's Arena
 
OVR: 18
Join Date: Dec 2006
Posts: 6,223
Re: Mike Lowe MLB The Show 23 Sliders

We're LIVE!

https://twitter.com/MikeLowe47/statu...iovfGErtw&s=19
__________________
Franchise. Sliders. $0 spent on microtransactions.
@MikeLowe47 | YouTube | Discord
Mike Lowe is offline  
Reply With Quote
Old 05-12-2023, 03:40 PM   #63
49ers
 
adembroski's Arena
 
OVR: 43
Join Date: Jul 2002
Location: Prescott, AZ
Posts: 5,793
Blog Entries: 20
Re: Mike Lowe MLB The Show 23 Sliders

Quote:
Originally Posted by Mike Lowe
These are just guesses, but:

1) I don't think the AI is any smarter on higher difficulty levels. In fact, it's still quite dumb on Legend, if we're being nitpicky (always using hit and run, for example).

2) The biggest and most noticeable difference is the forgiveness with user control, so things like the size of the PCI, the speed at which the pitching meter moves.

2.b) We can take this a bit further and say the size of the sweet spot on the pitching meter, the forgiveness of the pitching mechanics (meter, pulse, pinpoint) the forgiveness of the PCI, meaning that a Perfect Perfect on Rookie will almost always result in an XBH if not a HR, while on Legend it's a hard out 50% of the time (rough number as an example).

So I think the difficultly leveling in this game is far *less* complex than we collectively may be thinking. It's things that can easily make the game harder or easier, not some under the hood retooling of the code.

Again, these are just my best guesses and assumptions having played the game for a decade or more and being cognizant of how much easier that would be to program than a truly complex difficulty scale.
So I played with this. Every other setting staying the same, alternating games between Legend and Veteran, and I can't say anything's been super obvious except this: Veteran pitchers will just serve up meat on a pretty regular basis on Veteran. Not that they NEVER hang a curve or groove a fastball on Legend, but it just happens is unnecessary spots on Veteran a lot more. 2-0 count fastball down the pipe, things like that.

Outside of that, very little has stood out to me, except that a vague feeling that the game is more varied and more organic at Legend.
__________________
There are two types of people on OS: Those who disagree with me, and those who agree.

The first kind is wrong. The second is superfluous.

The only difference between reality and fiction is that fiction needs to be credible.
-Mark Twain.

Last edited by adembroski; 05-12-2023 at 03:50 PM.
adembroski is offline  
Reply With Quote
Old 05-12-2023, 10:15 PM   #64
Rookie
 
OVR: 0
Join Date: Apr 2018
Re: Mike Lowe MLB The Show 23 Sliders

Injury frequency is 6, I think it will be fine

It's a pity that there are few pitcher injuries

Injury frequency 7 is likely to be dangerous

I passed the all-star break

Four of the team's hitters are on the injured list

60 days for 2

The two of them will be back soon

The pirates' depth is hard to hold on to

But that's the fun of baseball
netsler is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > MLB The Show > MLB The Show Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:08 PM.
Top -