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S & B’s Directional/Classic MLB 23 Sliders

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Old 03-24-2023, 08:27 AM   #17
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Re: S & B’s Directional/Classic MLB 23 Sliders

Got I hate extra innings games in real life and this game

I lose 8-7 in the 10th after thinking I had it won
7-5 I
I would post box scores on here but can’t find where to attach picture for on phone ?
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Old 03-24-2023, 08:38 AM   #18
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Re: S & B’s Directional/Classic MLB 23 Sliders

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Originally Posted by ninertravel
So here is a great sign 3-0 into the 5th the Yankees warm up 2 guys in the 5th that are NOT! The LR!! Finally the cpu might have stopped it’s obsession with LR before the 5th

Currently winning 3-2 and Webb gone off injured lol nervous times ahead in the 6th
Unfortunately it seems the same as before. Definitely got better on 2022, maybe 2021 even. But seems the same as last year for sure. Simmed season to play randomly games starting in June, July 4th etc. The 2nd SU guy barely gets used still.

Unfortunately we are going to have to manually set cpu bullpen. Have only one SU guy, two LRPS using lowest rated below 40 stamina. The actual LRP/6th SP in the 4th MRP slot. Works like a charm for simulated games and games played this way.
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Originally Posted by ninertravel
It’s 5 all in the 9th and no auto bar running option is costing me doubled forgetting to run !

Did they really take that option away for auto base running ?
No auto baserunning is still there in the settings. You must have missed it scrolling through.

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Old 03-24-2023, 08:42 AM   #19
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Re: S & B’s Directional/Classic MLB 23 Sliders

Played three test games so far and the game is as good as ever with final version of last year's slider set.

Only change thus far for sure is human SP/RP stamina can be default 5. Thinking fielding errors can be at 5 as well with IF throwing errors still at max 10 (OF throw errors can be 5).

I've got cpu contact at 8 with solid hits at 7 right now. At 7/7 first two games I shut the cpu down. Granted it was the Reds and then the really horrendous offense of Oakland. Need more games here. But cpu contact between 7 or 8 contact is really good just like last year on Allstar pitching difficulty. May depend on personal preference/skill/pitching interface used.

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Old 03-24-2023, 09:54 AM   #20
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Re: S & B’s Directional/Classic MLB 23 Sliders

Seems that have changed his stamina works, it doesn’t go yellow now, just stays green till the end , they may have increased it this year too
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Old 03-24-2023, 10:13 AM   #21
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Re: S & B’s Directional/Classic MLB 23 Sliders

I played 4 games last night. My first impressions of the game is great. A lot better than 22 so far.

Announcers
The announcers talked about George Springer’s SAY foundation that was just on an article over the winter on mlb.com. Mentioned a couple different players on what year they were drafted. I assume you’ll probably start to hear them repeat it if you use that particular team.

I was down by one run and brought in a RP and the announcers mentioned that he’s trying to keep it at a 1 run game. Haven’t heard them say that before.

Love the analysis of the offense by them. So far they are spot on with it.

Blue circle
I imagine this will be patched after they get negative feedback from it. I turn on auto throwing which stinks but I still press the button out of habit so sometimes I don’t even notice it. And if they throw it to the wrong base, some players just sometimes make boneheaded plays.

Sliders

Least year’s sliders worked really good with Steven’s slight changes. I lost 7-6 in extra innings and lost 9-2 in the next game. A lot of scoring variety and hit variety. I struck them out 15 and 7 times. But the 15 was from 11 innings. I am also striking out at a better pace than 22.

Stamina
We have it at 5 and seeing 85+ stamina guys go about 100-105 pitches when they get yellow stamina. Hook at 5 might work good this year.

Errors
I have had all errors on default in 4 games and had 2 errors total.

Looking forward to playing more and getting a set out. But we are close.
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Old 03-24-2023, 11:49 AM   #22
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Re: S & B’s Directional/Classic MLB 23 Sliders

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Originally Posted by Sk-eeter_B
Unfortunately you have to turn in auto throw to get the blue ring off. I just turned it on to do so. I don't mind it. However my LF threw home instead of the cutoff man and allowed the runner to advance to 2nd on a single. To be fair there was a man on 2nd who never rounded 3rd, but personally I throw to cut off on that particular play.

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This was posted by "Houston" in the tech test to turn off the blue dot:
1. Turn auto fielding on from general under decisions.
2. Under control and defense go down list to catch position indicator turn to off.
3. Under Display scroll down to Player Name Display turn that off.
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Old 03-24-2023, 12:00 PM   #23
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Re: S & B’s Directional/Classic MLB 23 Sliders

Quote:
Originally Posted by trusaleen1
This was posted by "Houston" in the tech test to turn off the blue dot:

1. Turn auto fielding on from general under decisions.

2. Under control and defense go down list to catch position indicator turn to off.

3. Under Display scroll down to Player Name Display turn that off.
Tried this and blue ring still there, just no player name.

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Old 03-24-2023, 12:54 PM   #24
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Re: S & B’s Directional/Classic MLB 23 Sliders

Yeah that didn’t work for me. Not sure what he was talking about. Other people tried it too on that thread and didn’t work.
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