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Old 08-02-2011, 11:32 PM   #145
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Re: Com vs Com sliders

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Originally Posted by Lupus11
Interesting contact/power combo. Have you run many games with that setup?
yea i have done about 20 franchise mode games with that set up (all CPU v CPU). I had a wide variety of results, all within the relm or reality. Some high scoring games (last game i did the Braves beat me 8-3, they were up 8-0 until the top of the 8th), some low scoring games, some extra innings games.


I did make some new tweaks to it, but my disk broke so itll be a couple weeks before i get back on. But the changes i made increased the reality of the games... for instance in the 8-3 win by the braves, they had something like 6 singles, 2 double, and 2 homers. Once i get the game again i will get on and post what my current sliders are.

I think i just adjusted the baserunner speed, but im not 100% sure if that was the only change
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Old 08-03-2011, 10:47 PM   #146
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Re: Com vs Com sliders

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Originally Posted by Lupus11
Ok, here are the stats for the games with the 45/70/30/30 batting and 60/50/55/0/0 sliders. For pitch speed I use 60 because that is the default setting, not sure if it does play much of a role if any in CPU vs CPU games, although I do seem to remember there being more strikeouts @50 than @75 earlier, but that was only a few games.

Rangers 10-2 Blue Jays

Hits : 17-6
HR : 1-1 (Kinsler - Bautista)
Avg : .414 - .187
Ks : 7-7
BB : 0-5
1B : 12-4
2B : 2-1
3B : 2-0
SB : 1/1 - 0/0
PC : 93-139

Orioles 7-5 Yankees

Hits : 10-9
HR : 1-2 (Lee - Swisher, Granderson)
Avg : .277 - .257
Ks : 4-5
BB : 2-1
1B : 7-5
2B : 1-2
3B : 1-0
SB : 1/1 - 0/0
PC : 94-113

Cubs 0-2 Cardinals

Hits : 3-6
HR : 0-0
Avg : .107 - .214
Ks : 4-9
BB : 0-1
1B : 2-5
2B : 1-1
3B : 0-0
SB : 0/0 - 0/0
PC : 80-96

Mets 6-2 Nationals

Hits : 9-7
HR : 0-0
Avg : .281 - .212
Ks : 10-8
BB : 0-3
1B : 5-5
2B : 4-2
3B : 0-0
SB : 1/2 - 0/1
PC : 101 - 104

Marlins 8-3 Braves

Hits : 9-7
HR : 3-0 (Stanton, Cameron, Buck)
Avg : .257 - .194
Ks : 12-10
BB : 5-3
1B : 6-7
2B : 0-0
3B : 0-0
SB : 0/0 - 0/0
PC : 151 -125

Pirates 1-8 Phillies

Hits : 4-11
HR : 0-0
Avg : .133 - .333
Ks : 5-5
BB : 3-2
1B : 4-9
2B : 0-2
3B : 0-0
SB : 1/1 - 0/1
PC : 117-99

Astros 4-17 Brewers

Hits : 13-25
HR : 0-3 (Hart, Fielder, McGehee)
Avg : .342 - .531
Ks : 8-7
BB : 1-1
1B : 10-17
2B : 3-5
3B : 0-0
SB : 0/0 - 1/1
PC : 141-113

As you can see a nice variety of games and stats ranging from the Cubs' no-show to the Brewers' monster effort. Pitch counts lower than ideal, but this comes from having strike zone frequency @55, and this also accounts for slightly lower BBs. Obviously the solution is to drop strike zone frequency to 50 and then see if the batting numbers change and then maybe mess with pitch success, although the 60/50 combo did provide decent pitch counts for the WS it also upped the BBs, so I would think that the only viable alternatives are 55/50 or 50/50 which I haven't run with 45/70 batting combo yet. These sliders seem to show that break influence plays virtually no role, but it the above changes to the pitching tilt the balance towards the batting than break influence might be he last resort.

I'd have to look at the MLB stats to check on the number of steals/attempts, the extra base numbers look fine, but both these can be solved with the sliders without dramatically altering the game. The main issue with this game has always been trying to get the balance between hitting and pitching, and these look fine other than the pitch counts and low BBs, so I think the 55/50 or 50/50 pitching tweaks are worth trying, but if they inflate the offensive numbers then I'll stick with these.
you may be on to something, because I have had four really decent games with 35/75 contact/power, outside of the high strikeout totals. I don't have time to post stats, but suffice it to say that 35/75 is almost perfect, but EACH TEAM was averaging over 10 k's per game, and around 3 walks. in four games, I have seen 6 hrs, so the power is there. I'm thinking if I go with your recent pitching sliders, it should be just right. oh yeah, no games with over 12 hits by either team.
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Old 08-04-2011, 09:01 AM   #147
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Re: Com vs Com sliders

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Originally Posted by UNCHeelsftball2011
yea i have done about 20 franchise mode games with that set up (all CPU v CPU). I had a wide variety of results, all within the relm or reality. Some high scoring games (last game i did the Braves beat me 8-3, they were up 8-0 until the top of the 8th), some low scoring games, some extra innings games.


I did make some new tweaks to it, but my disk broke so itll be a couple weeks before i get back on. But the changes i made increased the reality of the games... for instance in the 8-3 win by the braves, they had something like 6 singles, 2 double, and 2 homers. Once i get the game again i will get on and post what my current sliders are.

I think i just adjusted the baserunner speed, but im not 100% sure if that was the only change
Sounds interesting, hope you get back into the game again soon.
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Old 08-04-2011, 09:08 AM   #148
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Re: Com vs Com sliders

The odd thing with strike zone freq. is that the strike to ball ratio is in the ideal range when you have it @55 just as it is when you have it @50, but the pitch counts are on average 30 pitches lower.
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Old 08-04-2011, 09:26 AM   #149
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Re: Com vs Com sliders

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you may be on to something, because I have had four really decent games with 35/75 contact/power, outside of the high strikeout totals. I don't have time to post stats, but suffice it to say that 35/75 is almost perfect, but EACH TEAM was averaging over 10 k's per game, and around 3 walks. in four games, I have seen 6 hrs, so the power is there. I'm thinking if I go with your recent pitching sliders, it should be just right. oh yeah, no games with over 12 hits by either team.
johnriii,

The high strikeout numbers with 35/75 were what put me off it a little, but I don't think I spent enough time messing with pitching sliders. It's good to see you're getting BBs at that number (in the 2.75-3.25 range) so you seem to have the pitching sliders fine, but the higher Ks suggest that contact is either too low or something to do with break influence and any change to the success and strike zone sliders is best avoided otherwise BBs go up or down again. What are your pitching sliders at the moment?
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Old 08-08-2011, 11:38 PM   #150
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Re: Com vs Com sliders

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Originally Posted by Lupus11
johnriii,

The high strikeout numbers with 35/75 were what put me off it a little, but I don't think I spent enough time messing with pitching sliders. It's good to see you're getting BBs at that number (in the 2.75-3.25 range) so you seem to have the pitching sliders fine, but the higher Ks suggest that contact is either too low or something to do with break influence and any change to the success and strike zone sliders is best avoided otherwise BBs go up or down again. What are your pitching sliders at the moment?
I started a new franchise with the cubs and here are my results...

Cubs 6-1 record (lost the last game)
Cubs 6 pirates 5 (hits 9-8, hrs 1-2, k's 12-10, bb's 2-3)
Cubs 10 pirates 3 (hits 12-10, hrs 2-0, k's 6-8, bb's 6-3)
Cubs 2 pirates 0 (hits 7-4, hrs 0-0 k's 14-9, bb's 4-3)
Cubs 3 diamondbacks 1 (hits 10-5, hrs 0-1, k's 17-10, bb's 1-4)
Cubs 2 diamondbacks 1 (hits 6-9, hrs 1-0, k's 7-6, bb's 3-0)
Cubs 8 diamondbacks 4 (hits 16-14, hr's 2-0, k's 4-9, bb's 1-3)
Cubs 7 Brewers 8 (hits 19-15, hr's 4-2, k's 8-7, bb's 2-1)

I went with 50-55-0-0 on the pitching sliders, with speed @ 60, hitting at 35/75. all of my other sliders remain unchanged. I'm seeing a good variety of games, with some hitfests. 15 homers in 7 games might be a bit much, but i may need to give this a few more games. the K's are my biggest issues, I'm averaging something like 18 strikeouts per game, or 9 per team. I don't know what the MLB average is, but I doubt that it's 18 per game. so, I guess moving the contact slider up is the only other option, though the next game between the cubs/brewers may even be worse than the 34 hit monstrosity above.
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