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Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
This is a discussion on Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode within the Madden NFL Football Sliders forums.
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06-21-2023, 03:04 PM | #57 | ||||||||||||||||||||||||
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
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07-13-2023, 01:42 PM | #58 | ||||||||||||||||||||||||
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
So is this all luck? I've been using different sliders in multiple franchises just kinda seeing. And these ones are the most interesting, is your results just a percentage? Like no matter the rusher, they will win xx% of the time? Or if a 95 TJ Watt will win more vs a ,68 LT? I'm just curious? |
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07-13-2023, 03:15 PM | #59 | ||||||||||||||||||||||||
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
He's using Rush % because sometimes, definitely in this case, absolute raw numbers can become deceiving. Team A rushing the throw/sacking the QB 8 times against the Bucs (leader of pass % attempts per game last year) vs doing the same against the Bears (bottom of the league in the same category) is two different things. Not even considering the talent of the offensive line, the Bucs were throwing it 10+ times more PER GAME than the Bears were thus giving pass rushers 10+ more chances to get to the QB. That's why it's best to use a per percent basis with these things. So, instead of basing off how many times they got to them, you base it off what percent of passing attempts they got to them. Sent from my SM-A146U using Operation Sports mobile app |
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07-13-2023, 10:41 PM | #60 | ||||||||||||||||||||||||
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
I just see so many different outcomes with these sliders, commanders I recently used the defensive line couldn't get to the other QB, and henicke by week 11 was a superstar development, was absolutely balking out, just didn't make sense in any way, but tj Watt will have 4 sacks a games and Kenny plays like absolute crap... |
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09-03-2023, 12:00 PM | #61 |
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
I just returned to my madden 23' franchise. I made it to the playoffs only to find out that progressive fatigue is broken for cpu controlled teams. At lease with my slider settings they are. Most of the cpu players were tired with their heads down and we burned them so many times. I am turning off progressive fatigue and starting a new franchise because of this. Maybe if you take control of all 32 teams and set everything to auto you might get better results as reported by Armor and Sword. That is the only change that I am making on the first post.
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09-04-2023, 06:33 PM | #62 |
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode Madden 23'
Is there any slider that would stop the quarterback when he passes he keeps going backwards and always get sacked
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09-05-2023, 11:33 PM | #63 | ||||||||||||||||||||||||
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode Madden 23'
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