Super interesting indeed about the difficulty select.
I know over in the EA UFC5 forums, the developers directly commented about CPU vs CPU and said that PRO level is the level to play on; as they directly programmed the AI to use all the bells and whistles of the game at that level.
I wonder how that same idea fairs with this game?
Sidenote: anyone else noticing the same thing as last year where the AI would use a weapon and just continue to batter the opponent, in an endless loop?
I just had HHH tee off on Orton with about 2 minutes straight of sledge hammer strikes in the first few minutes of the match; depleting Ortons health down to literally 0.