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Old 10-03-2021, 08:10 PM   #1
jumbonote
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Join Date: Nov 2018
Real Simulation for Modern Compact Game Fifa 22

We're back for FIFA 22 and once again trying to develop sliders to resemble the compactness, speed and transition of a modern game. I encourage users of these sliders to contribute their findings so together we can get as close to a near-perfect realistic sim of the modern game. What I've noticed with all other sliders is that it lacks engagement with midfielders in defending, and lacks overall compactness of a modern game where the defensive line to an attacking line would be no more than 30-40m. The compactness is crucial in simulating real football. In developing these sliders, I've looked at 4 main things to get as close to a real simulation of the modern football game. Pace, Space (or lack of), Engagement & Transition.

PACE: The pace of the ball and movement of players has been closely monitored and compared to side by side in viewing many football matches on a screen next to FIFA 22 in order to get the balance right. I have slowed it down so that a game can go from a walking pace, but can accelerate at any given time into a frenzy....Change of pace is critical to emulate the modern game.

SPACE: In the modern game....there isn't much space at all. The space between the defensive back line to the forward line is very compact, and very rarely stretches more than 40m. Most teams play between a 30m-40m compactness between the back line - forward line. It makes teams hard to break down, and requires opposition that can transition quickly from defense to attack a chance to stretch a defense. All sliders I've used in the past and the vanilla version of FIFA are terrible at this crucial part of the game.

ENGAGEMENT: In the modern game, all players defend and all players attack. There are exceptions to the rule, however, most teams play total football. These sliders try to emulate this, so that all players are engaged in defense and attack

TRANSITION: In order to break down teams and stretch them...defending teams need to transition into attack quickly and hit on the counter to open up chances. Hold meaningless possession creates very little chances as a team will get behind the ball in defense and close up all the space so that there are very few chances.

All of these attributes was what I have been looking at in order to create sliders that represent the modern game. I have played at a semi professional level and coached at an amateur level...and am a keen student of the coaching game. I find that most community sliders don't look at critical aspects of the game in recreating what the modern game is all about. Please give them a try and let me know what you think.

set V 1.2 15/10/22

Some values have been changed courtesy of Spoony Pizzas youtube. Pace and accelaration and bpass speed.

Speed - slow
Level - LEGENDARY
Half Length - 15 minutes
Broadcast Camera
PS5

Sprint Speed: 37/37
Acceleration: 65/65
Shot Error: 60/60
Pass Error: 77/77
Shot Speed: 47/47
Pass Speed: 25/25
Injury Frequency: 70/70
Injury Severity: 20/20
Goalkeeper Ability: 68/68
Marking: 50/50
Run Frequency: 2/2
Line Height: 80/80
Line Length: 0/0
Line Width: 40/40
Fullback Positioning: 70/70
First Touch Control: 100/100

Last edited by jumbonote; 10-14-2021 at 06:37 PM.
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