10-09-2023, 02:27 PM
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#1
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MVP
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Edward Cooper "The normal one" - EA FC 24 Career (Hard) Mode
REALISTIC CAREER MODE HOUSE RULES - OVR-TO-STARS CONVERSION
5.0 stars ⭐Average starting XI ovr: ≥85
4.5 stars ⭐Average starting XI ovr: ≥82.5
4.0 stars ⭐Average starting XI ovr: ≥80
3.5 stars ⭐Average starting XI ovr: ≥77.5
3.0 stars ⭐Average starting XI ovr: ≥75
2.5 stars ⭐Average starting XI ovr: ≥72.5
2.0 stars ⭐Average starting XI ovr: ≥70
1.5 stars ⭐Average starting XI ovr: ≥67.5
1.0 stars ⭐Average starting XI ovr: ≥65
0.5 stars ⭐ anything below 65 - GENERAL RULES
► The team is allowed to have a maximum of 25 players at the end of every transfer window (under-18 and loaned players should not be counted).
► Manual training is not allowed, training should always be simulated, with "D" being the maximum value received from every training session.
► If we fail two years in a row to meet the league position objective, we should resign
► The team should have 0 trainers
► We can't use development plans (all players should set as "balanced")
► We can't change any player position
► Team training should always be balanced - TEAM ROLES AND CONTRACTS
► Upon arrival at each new team, roles must be assigned: 4 players can be crucial, and 11 can be important. We can change the role of a player through contract negotiations (even with no extension), but if he does not accept the role change, he must be sold as soon as possible.
► Each renewed player must receive a signing bonus equal to 4 weeks of salary multiplied per additional contract year if crucial (3 for important, 2 for turnover, 1 for reserve).
► Player salary must always be equal to or higher than the previous one if the player is under 30 + the minimum salary he must receive annually is 10% of his market value (if a player is worth 10 million his annual salary must be at least 1 million -> 18,518 $/week)
► The maximum salary that can be offered is 10% more than the highest salary in the team in the same role (a new player set as "important" can receive a maximum salary higher than 10% of the highest earner among important players). -- SCOUTING
► 5.0 ⭐ = 6 scouts, 4.5 ⭐ = 5 scouts, 4.0 ⭐ = 4 scouts, 3.5-3.0 ⭐ = 3 scouts, 2.5-2.0 ⭐ = 2 scouts, 1.5-0.5 ⭐ = 1 scout
► Scout judging ability can have as much stars as the number from the OVR-to-stars table above
► The first scout should always be assigned to the home nation + the second and the third should be assigned to countries from the same continent - TRANSFER MARKET (SELL)
► 2-5 players sells any summer window, 1-2 in the winter window
► The minimum mandatory offer for a players that we should accept is 100% of the player value- +75% for players 17-18-19 years old, +50% for 20-21, +33% for 22-24, +25% for 25-27, +10 for 28-29, -10% for 32-33, -20% 34+, -50% 36+
- +5% for players with good morale, -5% for players with bad morale
- +20% for crucial players, +10% for important players, -10% for Over25 non crucial/important players
- -20% if the player is in the last year of his contract, -10% if he's on the market/requested to be sold
► As per the new FIFA regulations, a maximum of seven can be loaned out from any team for the 202324 season and six from July 1, 2024 onwards.
► If our team is relegated, our must sell our best two players in the nearest market window. - TRANSFER MARKET (BUY)
► 25 transfers in the summer market, 1-2 in the winter market.
► Maximum of two signings on loan, which, by FIFA regulations, can have a maximum duration of one year.
► Only one purchase per year of a "star" player (up to 3 points higher than the Top 11 OVR)
► Maximum of 1 pre-contract per year (2 for third and fourth division teams)
► Players we wish to sign on a pre-contract basis should have their salaries increased by 25%, and the signing bonus should be their new weekly salary x 10 weeks.
► Each player we acquire must have a 100% complete scouting report before contacting him/his team
► No players from higher divisions can be purchased unless they are reserves. - YOUTH ACCADEMY
► 5.0-4.0 ⭐ = 3 scouts, 3.5-2,5 ⭐ = 2 scout, 2.0-0.5 ⭐ = 1 scout
► Scout judging ability can have as many stars as the number from the OVR-to-stars table above.
► The first scout should always be assigned to the team home nation, and the second to a nation on the same continent.
► Only one randomly chosen player will be added to youth team from the monthly report, the rest should be released.
► Players on the youth team can only be promoted at the start of the year. 2 players (age 1718) will be randomly promoted to the first team, while some players will be randomly released until the squad number is back to 11.
► If a player wants to leave the youth team during the season, he will be released - FINANCES
► Transfer budget- 5.0-4.0 stars ⭐ = start of the year transfer budget /2
- 3.5-3.0 stars ⭐ = start of the year transfer budget /4
- 2.5-0.5 stars ⭐ = transfer budget is zero and it's financed by sales
► In the event of an end of year negative balance, losses must be replenished by the following year through positive balance and/or players sells
► Transfer policy should be set as "rigid"
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