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Tomba's Game Speed and Slider Theory

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Old 09-20-2012, 09:17 PM   #1
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Tomba's Game Speed and Slider Theory

TOMBA's
MADDEN 2013
OFFICIAL FULL SLIDER SET



Could it have been this simple? Did it have to be so complicated? From starting points to end results I've run the gamut of different combinations only to have the most blatant thing stand out.... DEFAULT.

Well ALMOST LOL.

What i mean by Default is making sure you have your settings only so that things match the default set.

I'll start with Game speed and Player threshold. Basically the way we have to treat this is very basic. You know how madden 13 have the Game Speed at Normal and Player Threshold at 50? Well..There seems to be a reason for this. At default this effects NOTHING of the player ratings. WHEN and if you introduce any variant into the Player threshold up OR down you mess with the ratings and things on the field get out of wack REAL FAST.

That said, My theory is this...
Since there are 5 game speeds and a possibility to EVEN out Player threshold to 5 settings of 0,25,50,75 and 100 what we do is keep it in conjunction WITH the Game Speed.

EX: Remember now AT Default its game speed Normal and Player threshold 50.
What we do to make this even out ALL THE TIME is this:

Game Speed Very Slow
Player Threshold 100

Game Speed Slow
Player Threshold 75

Game Speed Normal
Player Threshold 50

Game Speed Fast
Player Threshold 25


Game Speed Very Fast
Player Threshold 0


Now this ALL depends on your preference of game speed but here the difference is that you MATCH IT with these specific thresholds.

And the question? "Well what does this do Tomba?" Well...
This reinforces better physics and NO MORE bad player collision detection.


In short Game Speed when matched properly with Player threshold works like a proper Overall game Speed Change. meaning when matched game speed is just that OVERALL Game Speed and Animation Speed.

Okay so that covers Game Speed and Player Threshold. I have no doubts you'll see somewhat of a huge change but none more eye opening then when combined with the slider set below.


Now, this might look ODD or maybe easy to some, but none the less it provides the BEST possible gameplay out madden 2013 that I've had the privilege to try and muster.

The Slider Set below is not a dumbing down of game it's the bringing in of intelligence and making the game smarter and react faster with the right decisions. Doing the sliders at almost all 100 provides for the computer AI along with you aiding AI on human control to react properly. This makes a world of difference and feel like its human vs human and just like it would be in
REAL -LIFE.

TOMBA's
MADDEN 2013
OFFICIAL FULL SLIDER SET


Quarter Length: 8 to 15 minutes
Game Speed SLOW
Player threshold 73
Injuries: 10
Fatigue:
90


Player Skill
Passing:
QB Accuracy: 73
Pass blocking: 23
WR Catching: 73
Rushing:
Broken Tackles: 73
Run Blocking: 50
Fumbles: 50
Pass Defense:
Reaction Time: 23
Interceptions: 50
Pass Rushing: 73
Rush Defense:
Reaction Time: 23
Block Shedding: 23
Tackling: 23

CPU SKILL
Passing:
QB Accuracy: 100
Pass blocking: 0
WR Catching: 100
Rushing:
Broken Tackles: 73
Run Blocking: 23
Fumbles: 50
Pass Defense:
Reaction Time: 25
Interceptions: 50
Pass Rushing: 50
Rush Defense:
Reaction Time: 23
Block Shedding: 0
Tackling: 23

Penalties
Offside 73
False Start 23
Holding 50
Facemask 50
Def Pass Int 100
Off Pass Int 100
KR/PR Interference 73
Clipping 73
Int grounding 73
Roughing the Passer 100
Roughing the Kicker 73




Trust me as convoluted this might sound the results I've had have been phenomenal. No longer do I have to go into player ratings. NOW? They play LIKE THEIR RATINGS!

Give this a try. What's the worst that could happen? It could work for you as well





Tomba
...as always we REAL -LIFE it








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Old 09-20-2012, 09:36 PM   #2
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Re: Tomba's Game Speed and Slider Theory

Is this Play Now, offline CCm or online CCM?

What level (All-Pro, All-Madden etc)? Or, did i miss it while reading?
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Old 09-20-2012, 09:40 PM   #3
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Re: Tomba's Game Speed and Slider Theory

Quote:
Originally Posted by mogrod
Is this Play Now, offline CCm or online CCM?

What level (All-Pro, All-Madden etc)? Or, did i miss it while reading?

I'm sorry my friend... ALL

Play Now Offline AND Online CCM.

Level? Just make sure ALL sliders are at the settings above and you're set. if your hard pressed Go from rookie for Human then adjust the fumbles and interceptions to 50 and then for CPU Skill make them default and ramp them up all to 100 except for interceptions and fumbles as well
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Old 09-20-2012, 09:54 PM   #4
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Re: Tomba's Game Speed and Slider Theory

Cool.

So, there's no difference in play from the AI when setting the level? The reason I ask is because I tried some sliders out last night. On Pro, of all levels, the AI had GAPING holes to run. Same exact sliders and setting but on All-Madden, the AI couldn't run a lick.
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Old 09-20-2012, 10:06 PM   #5
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Re: Tomba's Game Speed and Slider Theory

What is the failure rate like with all these 100's in effect? I'm actually kinda anxious to try these out - the whole oddity of it intrigues me
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Old 09-20-2012, 10:12 PM   #6
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Re: Tomba's Game Speed and Slider Theory

Also, did you mean to have HUM Fumbles to 100 with the AI Fumbles to 50? Or, are they both supposed to be 50?
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Old 09-20-2012, 10:15 PM   #7
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Re: Tomba's Game Speed and Slider Theory

Quote:
Originally Posted by hanzsomehanz
What is the failure rate like with all these 100's in effect? I'm actually kinda anxious to try these out - the whole oddity of it intrigues me
The oddity is just making the CPU smarter as well as your supporting ai for human smarter.

Play sim and these will impress
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Old 09-20-2012, 10:16 PM   #8
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Re: Tomba's Game Speed and Slider Theory

Quote:
Originally Posted by mogrod
Cool.

So, there's no difference in play from the AI when setting the level? The reason I ask is because I tried some sliders out last night. On Pro, of all levels, the AI had GAPING holes to run. Same exact sliders and setting but on All-Madden, the AI couldn't run a lick.
Try em' thats al i can ask.

the ONLY way these wouldnt work would be for a player that plays tournaments
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