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MADDEN MODDING GUIDE for Beginners

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Old 11-23-2019, 05:19 AM   #1
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MADDEN MODDING GUIDE for Beginners

MADDEN MODDING GUIDE for Beginners

So I went ahead and compiled a list of the available tools, videos and a few tips for helping beginners learn how to MOD Madden and use Frosty. Watch the videos and watch them again especially TheBleedingReds videos. He gives you all the basic concepts that you need for modding Madden. There is a ton more that you can do but I think this is a good list for beginners to start with and get the hang of. Once you spend several hours learning this stuff you should be able to figure out the rest on your own. If advanced Modders see anything I missed or want to add anything please let me know and I'll get it added.

Word Document Download Link
https://drive.google.com/open?id=1Fb...MU-r78agZSArXn



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TUTORIAL VIDEOS
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GETTING STARTED - Created by TheBleedingRed21
Link - https://www.youtube.com/watch?v=XmLF8JbAsw8
EDITING FIELDS - Created by TheBleedingRed21
Link - https://www.youtube.com/watch?v=72_voFC8TLo&t=225s
EDITING JERSEYS (BASIC CONCEPTS)
Link - https://www.youtube.com/watch?v=IlF1MKcfGHA&t=23s
EDITING & IMPORTING LOGOS/PORTRAITS - Created by TheBleedingRed21
Link - https://www.youtube.com/watch?v=SBxx4KgKsCc
INSTALLING MODS - Created by R4zoR
Link - https://www.youtube.com/watch?v=nam3pFeyegk
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COMMON ISSUES LAUCNHING MADDEN MODS
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REMOVING MOD DATA FOLDER (MADDEN NOT LAUNCHING FIX) - Created by WORKBIRDY GAMING
Link - https://www.youtube.com/watch?v=GOUi7ENPiWU
**NOTE**
This should fix most launching errors. If it does not try repairing Madden or Re-Installing from your Origin App.
LIVE CONTENT DETECTED MESSAGE – AUTO DELETE TOOL – Created by Sabo
https://cdn.discordapp.com/attachmen...der_Delete.exe
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MODDING TOOLS
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FROSTY EDITOR & MOD MANAGER
Link - https://frostytoolsuite.com/downloads.html
DB EDITOR V2.1
Link - https://www.footballidiot.com/forum/...ic.php?t=21400
MADDEN AMP ROSTER EDITOR – V4.43
Link - https://forums.operationsports.com/f...amp-amp443.zip
MADDEN COLORIZER (Converts RGB values to Decimal values for use in Frosty “TeamColorList”)
Link - https://forums.operationsports.com/f...dingred21.html
FRANCHISE EDITOR
Link - https://forums.operationsports.com/f...-progress.html
BFGE EDITOR (.AST Editor)
Link - https://www.footballidiot.com/forum/...ic.php?t=21414
USEFUL TOOLS by the CFBM MOD Team
Link - https://trello.com/b/qvARZTb6/useful-resources
DISCORD SERVER
Link - https://discord.gg/h828bZx
*NOTE* Use the Discord server for more help. I suggest using the “Search button” using keyword to find what you’re looking for before asking how to do something. If you can’t find it then ask for help.
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FROSTY EDITOR HELP
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* _col files = Color texture (This is the top layer you see on helmets, jerseys, ect.)
* _rsm files = underneath layer for stitching, patterns, ect.
*_norm files = another underneath layer that gives your jerseys and patterns a 3D texture look.
*_alpha = used to separate logos on helmets and fields so that you can change their appearance separate from the base file
*NOTE*
Make sure you save everything in the exact same format as you see in the upper right corner of frosty. If it says “BC7_SRGB” then that’s exactly how you should saving it. TheBleedingRed shows you how to do this in his tutorial video.

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COMMON TEXTURE/ASSET LOCATIONS
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DISABLING STADIUM ROOFS, JUMBOTRONS, ect. - content/worlds/stadiums/InsertTeamName/InsertTeamName/MeshVariationDb
EXPANSION LOGOS (Special Event) - content/common/textures/logos/
EXPANSION END ZONES (Special Event) - content/worlds/textures/specialEvent/
FIELDS - /Worlds/Textures/field/
FOOTBALL - content/objects/common/football/Texture/
GAMEMODE.DB - (In legacy explorer) common/database/gamemodes/gamemode.db
GOALPADS - content/Worlds/textures/goalPads/
HELMET PRESET TEMPLATE (CHROME) -content/characters/player/parts/uniforms/Blitz/2018/MBZ_HELMET_2018_PREBLU_preset
HELMET PRESET TEMPLATE (MATTE) - content/characters/whitebox/materialTuning/Helmets/helmet_preset_basicMatte
HELMET PRESET TEMPLATE (METALIC/METAL FLAKES) -
content/characters/whitebox/materialTuning/Helmets/helmet_preset_metalFleckLarge
INVISIBLE COLOR ARRAY – content/common/textures/default/invisible_color_array
JUMBOTRON VIDEOS - content/fmv/UI/Jumbotron/
LOGOS (TEAM SELECT) – (In legacy explorer) common/ui/madden/swappables/teamlogos.ast
MIXMATCH - content/characters/mixmatch/
RULES - football/AttribSys/data/footballrules/footballrules/
SPLASHSCREEN - content/UI/SplashScreen/SplashScreen
TEAMCOLORLIST - content/common/TeamColorList/
TEAM STADIUM TEXTURES - content/worlds/textures/teamspecific/
UNIFORMS - content/characters/player/parts/uniforms

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FROSTY TIPS
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JERSEY NUMBERS – You can edit the size of your numbers in the Jersey _preset by changing the _offset_scale vector parameters.
- backNumber_offset_scale
- checkNumber_offset_scale
X = x offset
Y = y offset
Z = x scale (lower number for larger numbers)
W = y scale (lower number for larger numbers)
For double digits like 11, 21, 31 ect use PlayerNumberAdjust in the MixMatch setting for the jersey you want to change.
Also you can change the Number textures by importing via the _num_col_array
HELMET PRESET – You can use this to change the shine, make it matte or chrome ect.
MIXMATCH – Use this to change which textures are getting pulled for each uniform set. Read and learn the

Values for each uniform part. “PartTypeIndex
0 = helmet
1 = jersey
2 = pants
3 = socks
4 = shoes
ItemIndexInPartType = This determines the order in which each variation of a part loads. For example 0 = first, 1= 2nd part, 2 =3rd. ect….
OfficalTypeIndex” Determines which Uniform set this part is assigned to.
0 = Home
1= Away
2 and up = alternates.
MixMatchOfficalTypeNameList – This is the Uniform set name. For example if you want to add an alternate uniform set, click the plus and give it a name. Then you will paste the number assigned to this set in to the “OfficalTypeIndex” drop down.


TEAMCOLORLIST – This controls the color of wristbands and extra uniform parts. Also controls stadium art color in expansion stadiums.

Last edited by hhsrudy4; 11-27-2019 at 07:27 AM.
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Old 11-24-2019, 02:56 PM   #2
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Re: MADDEN MODDING GUIDE for Beginners

Thanks for posting this. I bought a pc this year just to mod madden and i have no clue what I am doing. Exactly what I need.
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Old 11-29-2019, 01:30 PM   #3
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Re: MADDEN MODDING GUIDE for Beginners

Thanks for posting this!
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Old 12-07-2019, 02:26 PM   #4
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Re: MADDEN MODDING GUIDE for Beginners

Quote:
Originally Posted by cedwebb
Thanks for posting this. I bought a pc this year just to mod madden and i have no clue what I am doing. Exactly what I need.

Second that!
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Old 12-28-2019, 11:47 PM   #5
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Re: MADDEN MODDING GUIDE for Beginners

Quote:
Originally Posted by hhsrudy4
MADDEN MODDING GUIDE for Beginners


JERSEY NUMBERS – You can edit the size of your numbers in the Jersey _preset by changing the _offset_scale vector parameters.
- backNumber_offset_scale
- checkNumber_offset_scale
X = x offset
Y = y offset
Z = x scale (lower number for larger numbers)
W = y scale (lower number for larger numbers)
For double digits like 11, 21, 31 ect use PlayerNumberAdjust in the MixMatch setting for the jersey you want to change.

Couple of questions...
The XYZW part... If I use Z and W to change number size, I notice that for most "stock" uniforms, Z & W are equal when clearly the numbers are not square. But if I say keep Z constant and make W much bigger (shorter) will that essentially take my number and squish it vertically?


Also how do we use "PlayerNumberAdjust"? What does making these bigger or smaller do? I do notice that on my custom numbers, the "1" looks off-center on some of these, which is more pronounced for smaller numbers, but why is it specifically numbers including a "1" that have individual settings?
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Old 12-30-2019, 03:14 PM   #6
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Re: MADDEN MODDING GUIDE for Beginners

Since the 1 is usually a lot thinner, if the spacing between any number with a 1 is the same as any other, they would look super spaced out and look weird.

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Old 12-31-2019, 01:22 PM   #7
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Re: MADDEN MODDING GUIDE for Beginners

Quote:
Originally Posted by Richardo14
Since the 1 is usually a lot thinner, if the spacing between any number with a 1 is the same as any other, they would look super spaced out and look weird.

Sent from my SM-G950U using Operation Sports mobile app

Kind of like this, huh?



So in the number acts the same way as MixMatch number spacing, i.e. if my number spacing is -0.40 and I want the 1s to appear closer together I might set those settings at -0.45 or so?
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Last edited by servo75; 01-01-2020 at 05:20 PM. Reason: pic didn't load
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Old 01-01-2020, 05:24 PM   #8
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Re: MADDEN MODDING GUIDE for Beginners

Quote:
Originally Posted by hhsrudy4
MADDEN MODDING GUIDE for Beginners


DISCORD SERVER
Link - https://discord.gg/h828bZx
*NOTE* Use the Discord server for more help. I suggest using the “Search button” using keyword to find what you’re looking for before asking how to do something. If you can’t find it then ask for help.

Thanks again for doing this! Unfortunately that Discord invite has expired, but there were two mods/apps that I swear I saw around here earlier but can't find them now:


One of them was a tool that allowed you to preview what a uniform would look like in game without actually having to launch and go into practice mode. The other was one that allowed you to change certain aspects like changing game rules to college by checking certain boxes... damn I can't remember what it was called.
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