I edited source code and added ”Extract all” and ”Rebuild” -functions for Big File Extractor tool by Experiment5X (
https://github.com/Experiment5X/BIG-File-Extractor) and compiled it for windows. This is useful tool if you want mod game .iso for flashed/xkey consoles.
Example: I opened nocacherender.big from NHL Legacy and I want to mod powerring_0_0.rx2 texture file which is compressed to chunklzx format.
1. Open nocacherender.big
2. Extract All (It will create directory including compressed files from nocacherender.big
3. Right click to extract powerring_0_0.rx2 (It will decompress file and I can mod it with custom texture)
4. Compress modded powerring_0_0.rx2 to chunklzx with quickbms and chunkpack.bms and drag it to right folder in extracted directory created in section 2.
5. Press Rebuild big-file and select same folder that you selected in section 2.
6. Select location to new nocacherender.big
I try to add replace function for single file, but it’s complex if new file is bigger than original then it can’t be added in the middle of archive with c++. It’s easy to do for smaller or equal files. So the easiest way is rebuild whole archive.
This is my first programming project ever and I couldn’t have done that if I wouldn’t have found this tool from github. Thanks Adam for source code.
BIG File Extractor:
https://app.box.com/s/6g2lpct0trk1ylg11j4udcjso4bg4q9h
I have updated Noesis scripts to view .rx2 textures and 3d-models (different script for player models etc. and Arenas)
Drag rx2 sricpts to plugins/python in Noesis folder.
https://app.box.com/s/2vddkzg4jts0fp2mjve9qh5o1g3ltlac
If you haven't modded console, you can still view files with Noesis. That is useful because there is many "hidden" jeseys etc. in game and it can be activated by roster editing tools. If you have retail console and you want to extract files here is easy method to do that:
Install game to USB in xbox 360, extract installed game with Horizon tool and use god2iso to make iso file for it. Extract .big files from .iso with xbox image browser and unpack .big with QuickBms.exe and
this script.
Big files in NHL 11 - NHL Legacy is this type. Older versions has BIG4/BIGF types and it can be edit for example finalBig or some FIFA tools. Rx2 files is same type all NHL versions except NHL 07 is different.