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DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

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Old 09-24-2014, 07:02 PM   #1
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DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

This is the tentative final set as of 10/9/2014. These have been giving me good games, and I'm happy to explain why I chose certain things if people are curious. My goal is realism, and the one thing we cannot control is cpu starting lineups as I've noticed some have been messed up to say the least.


New Update: 10/9/2014

Game: FIFA 15 Next Gen (Camera: Tele Broadcast)
Controls: Semi/Assisted/airball switch
Difficulty: World Class
Halves: 10 or 15 Minutes
Speed: Slow

Game Sliders
Human/CPU

Sprint: 45/45
Acceleration: 50/50
Shot Error: 51/52
Pass Error: 50/60...back and forth on this and 58, but was getting too many 90+ at 58 for cpu
Shot Speed: 49/49
Pass Speed: 52/52
Injury Frequency: 55/65...my experience has been I've been gutted by injuries throughout season
Injury Severity: 40/40
GK Ability: 51/51
Marking: 55/50
Run Frequency: 50/40...cpu is lower to ensure they play better defense, higher and they get caught.
Line Height: 50/50
Line Length: 54/54
Line Width: 48/48
Fullbacks: 55/55
Power Bar(user only): 50
First Touch Control: 52/52
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Last edited by drunkenferret; 10-09-2014 at 08:20 AM.
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Old 09-24-2014, 08:13 PM   #2
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Re: DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

I was waiting for these. Will try them out shortly. Thank you!
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Old 09-24-2014, 08:15 PM   #3
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Re: DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

About to give these a go.
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Old 09-24-2014, 08:49 PM   #4
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Re: DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

Quote:
Originally Posted by drunkenferret
Pass Error: 50/75
75?

hmmm....... seems a bit unfair.
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Old 09-24-2014, 08:53 PM   #5
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Re: DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

Not sure about 15, but in 14 anything over 60 and the cpu couldn't cross the ball. (pass error). I haven't yet started playing with sliders myself. But as Canarinha said, 75 seems a bit much.
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Old 09-24-2014, 09:02 PM   #6
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Re: DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

Very close to what I use. And yes 10 minutes are the way to go in this high action video game
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Old 09-24-2014, 09:19 PM   #7
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Re: DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

Guys, pass error doesn't affect any aerial passing based upon EA's criteria. The CPU is averaging over 84 pass%, it will probably come down but as the EPL pass average for 2013-14 was 83%, the CPU is still beating that. What 75 does is it allows for an occasional errant pass out of bounds, which never happens at lower passing error. I would say try it out, and you'll see. Just played a game where Burnley outshot me 13 shots to 10, and had an 84% pass completion to my 81%. I won 3-1, but the third goal was on the counter when they were seeking that equalizer near the end of the match. BTW, I'm playing with Chelsea.

I agree that it does seem high, but when I tested it on the demo, I was surprised to find it really didn't seem to hurt the cpu as in the past. I've had the game for two days...there is far more testing to go, and if people are willing to try it, others will tell you I'm open to criticism and changing things as people notice better things. I admit I'm not sold on it, and will slowly lower to test...it's just a starting point for now.
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Old 09-24-2014, 09:24 PM   #8
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Re: DRUNKEN FERRET'S FIFA 15 ASSISTED/SEMI SLIDERS

I will also be lowering injury% as I have now seen Costa, Luis, and Azpilicueta all go down to 4+ week injuries within a handful of games. Have yet to see a cpu injury though. I will lower human injury but leave cpu injury at 65 until I start seeing cpu injuries. If they match human then I'll lower those.

Human Injury: 60
CPU Injury: 65

I will adjust the first page sliders as I tweak so you can always go there for the most current. As Orion would tell all of you, these sliders get better because of input from you guys, please tell me what your seeing, what you like and don't like. I want the best sliders for all of us, and will tweak to those ends.

BTW, Man City with 75 Pass Error still had 89% passing against me...like I said, not sure exactly how the slider really hurts the cpu, but will seek the sweet spot if there is one.
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