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I played NCAA for 90 minutes at E3. Ask me questions...

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Old 06-12-2013, 01:02 AM   #9
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

I'd also like to know about the presentation and atmosphere. How was pre game, halftime and post game? Were stat overlays smooth? Any upgrade to the crowd/commentary?
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Old 06-12-2013, 01:03 AM   #10
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Quote:
Originally Posted by Swamp Swagger
Just how was the overall feel of the game? Did it feel better than 13
It felt better. The colors popped off the screen and everything felt tighter. Post-play stuff was really cool. I saw a db drop a possible INT and the scene after showed him looking at this hands and shaking his head while a teammate came and patted him on the helmet.
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Old 06-12-2013, 01:04 AM   #11
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Quote:
Originally Posted by Bushido247
Here's my question,

I LOVED Madden 13, unlike a lot of others. The player models were awesome, the way they moved, etc, loved it all.

I know they said that NCAA 14 has Madden 13's infinity engine in it. I just want to know if the player models/movement look as good (or better) than Madden 13?

How would you rate the game compared to last year also?
The models are really detailed with lots of accessories. The movement and animations are refinements on 13.
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Old 06-12-2013, 01:06 AM   #12
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Was CPU play calling logic improved? Could they compete a screen pass? Did the CPU ever beat you? Was there a madden style accelerated clock or just gameplanning?
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Old 06-12-2013, 01:06 AM   #13
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Thanks for the replies

How about O-line, D-line interaction, Was it pretty much unchanged?
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Old 06-12-2013, 01:06 AM   #14
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Quote:
Originally Posted by falcor1234
was the deep ball to easy to complete? did your defense give up the long ball like in last years game?
I gave up 2 deep balls in my time with it, but it was after oregon gashed me with the run and I was bringing everybody up to stop it. For me it wasn't easy to complete unless I had an advantage on the outside.

One of the cool little things about the coach screen now is that you can hold a receiver's button and see the matchup with the defender across from him. So you can see how much faster he is, how his release is, how much taller he is, etc.
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Old 06-12-2013, 01:07 AM   #15
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Did you get a good look at OL/DL interaction? Did it look fluid or natural? Scripted? Are there still DL that just swim move past the OL, regardless of ratings?
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Old 06-12-2013, 01:08 AM   #16
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Quote:
Originally Posted by mrprice33
I gave up 2 deep balls in my time with it, but it was after oregon gashed me with the run and I was bringing everybody up to stop it. For me it wasn't easy to complete unless I had an advantage on the outside.

One of the cool little things about the coach screen now is that you can hold a receiver's button and see the matchup with the defender across from him. So you can see how much faster he is, how his release is, how much taller he is, etc.
thanks for the answer. cant wait to play it.
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