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Xbox Live Marketplace and Live Arcade discussion Part III

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Old 08-02-2007, 08:53 AM   #17
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

Quote:
Originally Posted by asianflow
I was really looking foward to the board games until I read an interview at IGN that said there is only "stupid" AI for the games. But the 400 price point still makes it tempting.

I'm still deciding if I should get Bomberman. I wish Microsoft would announce the release dates in advance.
Bomberman is out already.

The AI on the Spyglass chess was just awful. Stupid may be an understatement! Checkers was OK though.
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Old 08-02-2007, 08:57 AM   #18
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

Quote:
Originally Posted by fredropro
just downloaded the marathon game and it really bad on the eyes not really fun in my opinion but hey what do I know.
I didn't care for Marathon at all. I didn't like it back in the day either though.
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Old 08-02-2007, 12:12 PM   #19
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

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Originally Posted by mike95
Bomberman is out already.

The AI on the Spyglass chess was just awful. Stupid may be an understatement! Checkers was OK though.

Can you play chess vs. another person on the same console or can you only play vs. someone over live?
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Old 08-02-2007, 12:34 PM   #20
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

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Originally Posted by choadler
Can you play chess vs. another person on the same console or can you only play vs. someone over live?
I think it's only over Live unfortunately.
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Old 08-02-2007, 04:01 PM   #21
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

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Originally Posted by mike95
Bomberman is out already.

The AI on the Spyglass chess was just awful. Stupid may be an understatement! Checkers was OK though.
OK, apparently I'm a moron because I was stomped repeatedly by the AI in everything except for Mancala.
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Old 08-02-2007, 10:09 PM   #22
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

Mutant Storm Empire Trailer

http://www.gametrailers.com/player/23103.html


It's coming out sometime later this year.

Edit: Another trailer

http://www.gametrailers.com/player/23114.html

...
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Last edited by Flawless; 08-02-2007 at 11:03 PM.
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Old 08-03-2007, 06:27 AM   #23
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

This has to be a first, downloadable content for MS points for a game that isn't even out yet! And this couldn't be included on the disc because?

Quote:
Title: Blue Dragon
Content: Shuffle Dungeon
Price: 400 Microsoft Points
Availability: All regions except Japan
Dash Text: Shuffle Dungeon has arrived! This new content features a mysterious dungeon that changes every time you enter. Along with more than 30 new items, powerful monsters, and more than 10 new hard-to-beat bosses, there are certainly some challenges in store for you! Are you up for it? (Recommended Starting Level: 50 or higher. Supports Hard and Impossible game modes.) Note that you will need to be near the end of the game, and have saved that game, in order to enter a Warp Cube to Shuffle Dungeon. © 2007 BIRD STUDIO / MISTWALKER, INC. All Rights Reserved. © 2007 Microsoft Corporation. All Rights Reserved. BLUE DRAGON contains AT&T Natural Voices® Text to Speech technology licensed from Wizzard Software Corporation. Microsoft, the Microsoft Game Studios logo, Blue Dragon, Xbox, Xbox 360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies.
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Old 08-03-2007, 11:15 PM   #24
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Re: Xbox Live Marketplace and Live Arcade discussion Part III

War World Hands-on Preview

Quote:
Like many XBLA games, War World doesn’t have a single player campaign, as it’s pretty tough to include detailed cutscenes to flesh out a story. Essentially, the game is an action-packed third-person shooter that pits a variety of robots against each other in a number of different environments. The game features a solo arcade mode in which the player will given a predetermined robot and be tasked with completing an objective of some sort. You’ll be able to play online and offline multiplayer modes that can be fleshed out with AI-controlled bots (online supports 8 players, while offline allows one player to fight up to 15 bots). War World will feature 8 different maps.
New Screens

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