11-28-2012, 06:56 AM
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#7
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Rookie
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Re: Madden 12: CPU -vs- CPU Sliders
Third set of games for testing. Did 6 games this time to complete week 1.
Here is the settings for test 3.
Skill Level (Only CPU Matters)
QB Accuracy: 15
Pass Blocking: 100
WR Catching: 48
Broken Tackles: 1
Run Blocking: 40
Fumbles: 26
PD Reaction Time: 20
Interceptions : 3
Pass Rush: 25
RD Reaction Time: 20
Block Shedding: 5
Tackling: 40
Spectate AVG/NFL AVG
Run Attempts: 26.3/27.5
Run Yards: 108.1/116.1
Run AVG: 4.1/4.2
Pass Att: 30.6/34.1
Pass Comp: 18.0/20.4
Pass Comp %: 58.9/59.8
Pass Yards: 206.9/212.0
Interceptions: 1.8/1.6
Sacks: 3.0/2.3
Total Yards: 315.0/328.0
Penalties: 2.3
Plays: 59.8/61.4
Points: 20.6/20.8
Outcome:
1. I wanted to increase run yards and avg, so I upped both break tackle and run blocking by 1. Nearly perfect, expect the teams ran about 5 carries more a game which pushed everything else off a bit. But it's near perfect, just gonna do a minor tweak for set 3. It's completed now, settings will remain.
2. I wanted to reduce interceptions, so I reduced interceptions down to 5 from 15. Getting real close on this on now. Still seeing too many interceptions, will drop to zero for next set.
3. I wanted to reduce sacks, so I reduced pass rushing from 70 to 50. Sacks went down, but more reducing is need is set 3.Still seeing too many sacks, will drop to zero for next set. Scrambling QBs kill this, as they take way too many sacks.
Test 4 hopefully is the final test. I'll be running a full 16 games this week, so it will take some time before I can post the results.
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