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MLB The Show 16: Gameplay Taking Steps Forward

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Old 02-14-2016, 12:29 AM   #17
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i thought i had seen players crash through each other. this while during the stream they boast of looking into everything every year. good to know sounds of the show will be back
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Old 02-14-2016, 12:38 PM   #18
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Pitcher repertoires are still the bugaboo of this game. It affects realism, what a pitcher really throws, such as Jose Fernandez with a slider and 83 mph changeup. according to brooksbaseball.net, a more reliable source than whatever they are using, Fernandez has never thrown a slider.

The hot/cold zones is another piece of cake. Last year, Peter Bourjos had more hot zones than Mike Trout!

Realism is not there, at least for me, with regard to Pitchers repertoire or hot/cold zones. I won't get into players attributes or potential as those are debatable, but brooksbaseball.net is far more accurate than whatever they use, and hot/cold zones is laughable. One could say hot/cold zones change from year to year, maybe so, but if realism is expected, you need to start with reality.
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Old 02-14-2016, 12:42 PM   #19
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Re: MLB The Show 16: Gameplay Taking Steps Forward

With regards to hot/cold zones I would really love to see them evolve over time rather than stay static.
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Old 02-14-2016, 01:24 PM   #20
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Re: MLB The Show 16: Gameplay Taking Steps Forward

Quote:
Originally Posted by Cavicchi
Pitcher repertoires are still the bugaboo of this game. It affects realism, what a pitcher really throws, such as Jose Fernandez with a slider and 83 mph changeup. according to brooksbaseball.net, a more reliable source than whatever they are using, Fernandez has never thrown a slider.

The hot/cold zones is another piece of cake. Last year, Peter Bourjos had more hot zones than Mike Trout!

Realism is not there, at least for me, with regard to Pitchers repertoire or hot/cold zones. I won't get into players attributes or potential as those are debatable, but brooksbaseball.net is far more accurate than whatever they use, and hot/cold zones is laughable. One could say hot/cold zones change from year to year, maybe so, but if realism is expected, you need to start with reality.
Our data comes directly from they MLB they have best camera's and technology of any of the pitch FX tracking mechanisms. We also cross reference it wother another source. The data we get is 98% accurate.
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Old 02-14-2016, 01:44 PM   #21
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Re: MLB The Show 16: Gameplay Taking Steps Forward

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Originally Posted by kehlis
With regards to hot/cold zones I would really love to see them evolve over time rather than stay static.
I'd like to be able to edit them.
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Old 02-14-2016, 11:52 PM   #22
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More animations = more canned animations and less control
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Old 02-14-2016, 11:56 PM   #23
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Re: MLB The Show 16: Gameplay Taking Steps Forward

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Originally Posted by xlatinoheatx
More animations = more canned animations and less control
???????????????
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Old 02-15-2016, 09:41 AM   #24
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Originally Posted by Russell_SCEA
Our data comes directly from they MLB they have best camera's and technology of any of the pitch FX tracking mechanisms. We also cross reference it wother another source. The data we get is 98% accurate.
Cameras do not interpret the pitch. Someone or some source interprets the pitch. Fangraphs for example states Gerrit Cole threw a 87.9 fastball, which more than likely was his slider or changeup. I don't know what source you use, care to state it? I mean the source that interprets the pitches, the source that says Kershaw has a slider movement of 90?
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