Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)
Quote:
good things: - I saw that players were able to make dampening pass not only in the air but also on the ice in this video but also dampening pass without any opponents in front of them. - I saw during a run players taking shots immediatly after getting through the offensive line. bad things: - I noticed a small update of the speed maybe due to gamespeed at 1? or because agility was a little bit increased that we can see on some animations of the players - the pace of the game is not calm enough, they always run in the net instead of building up an offensive to the net by passing a lot, especially to D-men. maybe you also changed something about backskating or the minimum pass speed. I really don't know lol... So tell me please what tweaks you did :D |
Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)
oh crap, I forgot to write something about backskating. In fact, tripping fouls are more frequent with a backskating value of 0-50. If we go higher (e.g. 60 or 75), there are less tripping fouls.
It's like when backskating is at a low value, players get excited in order to catch the puck carrier (bause they are too slow) and commit more fouls. |
Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)
Quote:
First, I plugged in your values exactly. I felt like the pace was too slow compared to the real NHL. I was going back and forth between some NHL games and the CPUvCPU game I had running. Let's look at this game for reference: https://www.youtube.com/watch?v=rYWVEAHDNzM&t=1750s So, I increased game speed to 6 and increased acceleration to 50. Everything else is the same as what you shared. At game speed 0 with accel and agility at 0, it looked like nobody could skate. Players could barely setup in the offensive zone. If we still think the pace is too fast, we can lower game speed. I felt like the gameplay I shared showed a good mix of rush play and situations where the offense would setup and cycle, but I'm not quite finished tweaking EDIT: the video I shared didn't show enough of the cycling and such I did see after watching it again. Maybe I'll record more, but let me know your thoughts |
Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)
Quote:
It's not the first time it happens, it was already present for last year edition, nhl 20 and even before. Maybe this is the reason why we didn't see the same thing ingame |
Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)
Quote:
That's why when I tried your settings, the pace seemed too slow |
Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)
Quote:
If you can try them then in play now once just for test please |
Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)
Quote:
|
Re: The TrueSim Roster Project: NHL 24 (Powered by NHL Edge)
Quote:
well, in any case, thanks to you because with some tweaks on your set, I get now my best experience on nhl since years :) If you're ok, I'll be glad (and also to keep in memory for the future) to share in another topic or even on your page at the buttom of your first post to get then a set that works very well for user vs cpu |
All times are GMT -4. The time now is 10:46 PM. |
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.