Updated Set SFG 1.1 World Class ready, Top Gameplay, Challenging Cpu
Hi all,
for unknown reasons I'm unable to edit my first post written on June 6 (Top gameplay sliders W.C. SET SFG V1 If you want a more challenging cpu) or read the replies. My apologizes for the unintentional issue. So I continue from this post: please this for any responses or other content related to SFG V1 Set. Has anyone tried the set? Any feedback? Thank you I write here the content of my first Post: "Top gameplay sliders W.C. SET SFG V1 If you want a more challenging cpu" Hi all, first of all, why SFG V1? Why is SFG? S=saturator, my friend French Top editer who created the basic SET, F= fideco Italian Top editer who have ideated and made all the changes to the basic set to raise and umanize the difficulty level; G=GeorgeK alias MikTo85 who was the tireless tester with dozens of matches played. That's it All details of extreme realism were carefully studied and made by me ,starting from the basic set of the V8 of my friend Saturator who really liked this set a lot. "Physical balance" between player and cpu is now outstanding! The challenge level is very high but never frustrating: the outcome of the match is always in balance because the tester is very skilled and I customized the set based on his skills. Here is the final set (Values in round brackets are to be used in semi) World class Normal game speed Can be played in Full manual or semi Tactical defense No analogic acceleration Half Time : 8 min (10 is better) User / AI Sprint speed: 2/10 Acceleration : 50/50 Shot error : 55/60 (60/60 in semi) Pass error : 55/63 (65/63 in semi) Shot speed : 45/50 Pass speed : 15/15 Injury Frequency : 65/65 Injury severity : 30/30 GK Ability : 65/65 Marking : 65/65 Run frequency : 10/20 Line Height : 78/78 Line Lenght : 35/36 Line Width : 48/48 FB Positioning : 50/50 Power bar : 50/- First touch control error : 85/63 <iframe width="560" height="315" src="https://www.youtube.com/embed/0gcWKgWJ46Q" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> |
Re: Technical Problem my post Sliders Set SFG V1, please use this. Thanks..
Quote:
I hope you are fine, my friend! I saw that you had written a response to the previous post, but as said I'm unable to edit/read it. Can you write the content of your response here? I'd be glad to read it. Thank you so much |
Re: Technical Problem my post Sliders Set SFG V1 06-07-2023, please use this.
Quote:
I hope you're fine. It is a good idea to post your sliders on this forum. I haven't yet tested it because i'm focused on my career but people can judged it with the videos or test it, it even better! More people can play it, more reactions you will have to update it. |
Re: Technical Problem my post Sliders Set SFG V1, please use this. Thanks..
I'm more and more convinced that Professional mode, with TOP sliders, is the only one capable of expressing realistic gameplay, with moderate pace of gameplay and a 1/1 ratio between attributes and performance on the field.
Here is an example....in this case the user is me, I play in Semi with my "Professional Strong" sliders Match South- West H. (Skybet) 0-2 <iframe width="560" height="315" src="https://www.youtube.com/embed/pWhRyjnK0bI" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> As known, the sum of the attributes of the players on the field defines the real technical figure and value of a Team. However, I like the W.C. mode also, because it maintains almost all these characteristics: the various teams still express their own personality and are not flattened and boosted, as is the case in the other levels, especially from Legend upward Here is a nice W.C. match (played by tester GeorgeK) with a nice comeback by Duisburg against Dusseldorf (2-1) Slider Set SFG V1 W.C. FUMA 8 min H.T. <iframe width="560" height="315" src="https://www.youtube.com/embed/GFJyQ203kp4" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> |
Re: Technical Problem my post Sliders Set SFG V1, please use this. Thanks..
Finally a win...even if one goal comes from a penalty
Cpu fighting very hard and dangerous Sliders SFG V1 2-0 Cartagena (cpu) vs Levante FUMA 8min H.T. <iframe width="560" height="315" src="https://www.youtube.com/embed/mTdBGZpja4o" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> Match Stats [/url] |
Re: Technical Problem my post Sliders Set SFG V1, please use this. Thanks..
Hi all,
I have made two changes to Set 1.0, which is now updated to version 1.1 The changes are aimed at reducing the pace of gameplay a little bit and creating more randonmness on the playing field. In the next post there will be a video with the update and control settings of SFG version 1.1 Stay tuned! |
Re: Technical Problem my post Sliders Set SFG V1, please use this. Thanks..
Here is the update.
Set SFG 1.1. FUMA Sliders and control settings. <iframe width="560" height="315" src="https://www.youtube.com/embed/2CGOaJ5wQtk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> |
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