The Krynn Syndicate:
Abilities:
-1 Military
+1 Rich and Productive
+2 Influential for influence growth
Traits:
Devout - +100 influence growth on planets, +1 Divine Empath on Homeworld, unlocks bunches of religious techs to research, starts with a Cleric and Krynnic Temple,
Bureaucrats - Starts with +50 control, allows a tech.
Galaxy Size - Small
# of Sectors – Binary
Occasional Stars and Habitable Planets and Extreme Planets and Researches
7 foes. I have chosen the random stuff at normal difficulty. Since I had a rough time with the Altarians last time in easy mode, I am force spawning them in normal.
Here’s our starting area: