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Old 03-17-2024, 07:18 AM   #7
Caligari
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Join Date: Jan 2014
Location: Melbourne, Australia
Quote:
Originally Posted by zjiel View Post
I am familiar with the file type and coding. The reason I ask is that reverse engineering is quite time consuming. So it should be wonderful if anyone has (partly) decoded the files already. Really like the game so far btw.

I have done some work on decoding the data files. That work is incomplete at the moment. In particular I cannot decode all player files when the starting league configuration is not standard.

I fully intend to nut it out, but haven't had a chance to get back to it for a few weeks now.
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