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NHL 17 Q&A #2 - Collisions, AI Improvements, New Goalie Cam, No Roster Sharing & More


 

NHL 17 Producers are answering questions on their Ask NHL page, similar to how they did it last year. If you have questions, make sure to submit them here.

If you missed the first Q&A, you can read it here.

The Q&A is copied and pasted below for easier reading.

Are the customization options such as jerseys, logos and stadiums going to be able to be utilized in EASHL or is it exclusive to certain modes?

Yes. Our new EASHL club progression will open up the opportunity to build a unique brand and identify for your team as you progress from a Community Rink all the way up to a state of the art NHL Arena. Along the way you will be unlocking new uniform styles, logos, songs, arenas, and much more.

Will there be improvements to stick on body/stick on stick collisions? 

Yes, we have made improvements to how we recognize stick-on-stick and stick-on-body collisions to determine if the puck should come free. We still don’t run full physics reactions for stick on stick though as players don’t currently have enough control to pull their stick through and evade in ways they can in the real world. That is why we still want to produce the right incidental contact effect on the puck though to reward defensive positioning. We have also made updates to how the puck comes loose when it collides with sticks, skates and bodies to ultimately reward good defensive position.

Has Opponent (or team) AI improved?

Yes, there have been a lot of improvements to both Offensive and Defensive AI to improve the flow of the game and the reliability of your teammates. You will see off puck defenders doing a much better job of sticking with their man and recognizing potential passing options as bigger threats. Those players will also utilize net battles to tie up players in front unchecked for long periods of time. On offense, the AI is smarter how they are moving the puck and in general has more flow during breakouts.

Is vision control back? 

This is an interesting question as vision control has never gone. We have made many improvements to vision control and facing angles to give more control over your players. When you glide, you still need to pivot your hips to the direction you are moving, so there will be times when your facing isn't directly at the puck if what you’re trying to do isn’t physically possible. The changes we made to the angles at which you can do backwards cross-overs has made it much easier to move laterally when skating while facing up ice, and we have simplified your vision control targets so that it is much more consistent which makes defending off the rush much better.


Will there be any added camera views for game action in '17?

We have added a new camera for goalies that will be available at launch.

What improvements have you made to make goaltending more fluid and stand out verses previous years?

For goalies we have introduced a new save mechanic where they can make blocking vs reactionary saves. When they have the ability to get their body in front of a shot, they will -- using their chest and shoulders to block pucks rather than making reactionary limb based saves. For Player Controlled Goalies we have also updated the mechanics to get to the post quicker using reverse VH and butterfly leans to really seal up against the post. We have updated our precision movement to give more control and allow you to control the speed using the analog stick. We also made a lot of improvements to responsiveness by allowing you to exit out of animations – for example if you want to drop back down to butterfly before fully standing up. That's just some of the improvements we've made to goaltending this year.

As goalie, can you slam your stick off the post in frustration when you let in a bad goal or the defense leaves you hanging?

We have added new post goal reactions for goalies from many of the positions he finds himself in, so you will see more variety there. For NHL 17, we won’t be giving manual control over this though.

Is practice mode updated?

Practice Mode is fully featured this year with users being able to do Free Skate practices of just 1 player on 1 goalie as well as team practices with you creating the scenarios and Goalie Practice where you set the scenario and practice your goaltending skills. There is a way to learn the game for every situation.

Will the potential system in GM Mode remain with the "Elite," "Top 6," "Top 9," etc. system or could the star system make its return? Always preferred the star system over the current system.

The star potential system and the current system are one and the same. Elite is the equivalent to 4.5 star player and Top 6 is equivalent to 4 star and so on. This change was done to better convey what a prospects potential is.



Will you be able to play in the ECHL for all game modes?

We are excited about the addition of the ECHL in the game and for NHL 17 they will be available in the following modes: Play Now, Season Mode, Hockey Ultimate Team and Online Versus. With the ECHL being an affiliate league with the NHL we will be looking at whether to include them in our other experiences (Franchise Mode and Be A Pro) in the future.

Can we select third jerseys in HUT and EASHL?

In EASHL, you can use third jerseys however they will be an unlockable item so your club will have to progress to earn the ability to use their third uniforms. In HUT, you can designate a third jersey option as a home/away jersey but we don’t currently support an independent third jersey option.

Will there be any inclusion of a EASHL player progression or team progression system while still keeping an even playing field?

We are still focused on providing an equal playing field, but we’ve added an aesthetic progression element in NHL 17. All progression items the player or club can unlock are purely for visual appeal and will not give an unfair advantage in any way. Our hope is that we have the right amount of unlocks to keep our players wanting to play those few extra games to get the next unlock which they can show off to the rest of the EASHL community. Progression in EASHL is about being prestigious and showing that off to the world.

Can we make custom goalie masks?

Unfortunately, the ability to create custom goalie masks will not be in NHL 17 however, as we look to expand the vast array of customization options moving forward, goalie masks will be something that are definitely considered.

Will you guys consider the ability to make public rosters to share throughout the online community? It's a huge success with Madden and it generates over 13,000 shared rosters, playbooks and sliders per year.

Shared rosters will not be a feature for NHL 17 but we will consider it for future iterations.


Can we create custom teams/jerseys in Quick Play, HUT, Be a GM, and EASHL? 

Create Team allows people to create teams and take them into Play Now and Franchise Mode. As well in the EASHL you will be able to unlock customization and then start to build your team identity using the create team tools. In Hockey Ultimate Team you will not be able to create teams and take them into the mode.


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Member Comments
# 1 kariya05 @ 06/16/16 08:01 PM
No shared rosters = no buy. Whoever does their ratings are by far the worst of any sports game.
 
# 2 Retropyro @ 06/16/16 08:18 PM
No shared rosters, no connected franchise mode. Seriously?
 
# 3 Caniac94 @ 06/16/16 08:25 PM
Yeah no roster sharing is a huge deal breaker for me. Not worth the purchase for the same game.
 
# 4 AdamJones113 @ 06/16/16 08:53 PM
I still like to delude myself into thinking I started the movement to get reverse VH in the game
 
# 5 brandon27 @ 06/16/16 09:04 PM
Meh... no roster sharing may be enough to make me pass on this one. Especially given how awful EA's rosters always are.

I really dont see a whole lot of improvement going on here. I'm going to have to really think about this one. I don't think I'll be buying at launch now though unless something changes between now and then. With this coming out in September though, with Madden before it, FH3, F1 racing, new nascar game. I just dont think I'll find the time right away for this game and EA's struggle with rosters and ratings.

I'll get it at some point, I know that, it's fallen down the list though.
 
# 6 qdas @ 06/16/16 10:00 PM
A lot of "no, but...." answers sprinkled in with some fluffy, brag to us about the new features questions. No roster sharing is a massive issue. The inability to create a custom camera is pretty pathetic as well. They don't seem to really be listening much to their community at all. These exclusive licensing deals with the various sports leagues have got to go. You know damn well roster sharing would be in this year if there was another game offering it. Not updating season stats during the season as well. A few days of coding for one person and it's there. There are wish lists full of this stuff and somehow it gets passed over. I'm in the no buy category as well.
 
# 7 bad_philanthropy @ 06/16/16 10:34 PM
Ugh, they are having trouble integrating the ECHL into Franchise. That sucks. I've said it for damn near a decade now. Franchise needs all leagues in the game integrated into one franchise, GM, owner, whatever mode like FIFA's career mode.

I know, enormous work and no resources for the NHL team.
 
# 8 Simple Mathematics @ 06/16/16 11:56 PM
If EA would give us roster sharing, then I think the Revamped Rosters would be the equivalent of the OS Full Minors rosters for The Show. All OS rosters seem to get insane amounts of downloads and I would love to see what the Revamped Rosters could get in NHL.

Also, what is the point in adding the ECHL if we can't use it in franchise mode?
 
# 9 ttrobbins84 @ 06/17/16 12:19 AM
They won't put roster sharing in because no one wants nor asks for it. Duh. They over rate sooo many players. It's so frustrating to see it, and then their updates throughout the season are weak and forums are filled with frustrated fans.

It may just be me, but this Q&A is feeling more and more like deja vu. I was leaning towards buying it, because it's the only game out there. Now I'm thinking I'll just stick with 16. I wish there was some competition in the market to drive them to do more every year.

The ECHL not being integrated means that they probably will rarely get used. I may be wrong there. I was super excited about ECHL being in the game, and now I don't care.

Each year, lots of hope and it seems like it ends the same. A game that feels like it's on the right track, but just not quite there. I'd die for an NHL game to be featured like a FIFA/NBA 2K game as far as franchise mode goes.

Do we know if the world cup is integrated into franchise? I didn't see it, or could have missed it.
 
# 10 Moose24x @ 06/17/16 01:08 AM
I've never really understood how people were getting excited over ECHL inclusion (unless they personally have and follow an ECHL team they specifically have been wanting to play as) because, even if it WAS incorporated in franchise mode, the ECHL would have such a minor actual effect. First of all, if you follow hockey closely, not very many prospects spend a lot of time in the ECHL. It's not a development league like the CHL or NCAA, nor does it produce young draft eligibles like European top leagues. It most often sees goalies who may have an NHL future and is otherwise populated by players a notch below AHL quality or who are being crowded out of an AHL roster spot. I'm not saying that's its exclusive function, but that is the reality. The ECHL is hardly an essential addition and wouldn't have a large impact on franchise play anyhow.

The time it took to code all of the ECHL teams, record dialogue for ECHL play and figure out where on the rating scale these ECHL players should fall all could have been devoted to significantly more meaningful and much more frequently asked for improvements. Really, any other improvements would have ultimately been preferable. Ditto World Cup. As I'm sure it will be stand alone only and not integrated into franchise play, it is just trying to capitalize on the buzz that the World Cup may be generating right around the same time frame as the game's release. In no way does it actually make the game better and the (likely minimal) time it takes to include it, the jerseys, new commentary, etc. would have simply been better spent elsewhere.

That said, I'm not angry that it is included or anything. And due to the relative ease with which it probably was included (probably part of the reason it is; what can we include with minimal effort but hype as a big selling point?) I realize that it's not as if it was included at the sacrifice of anything major. I just personally would rather see even a small handful of more minor improvements, like better forechecking and breakouts or just having players occasionally tossed from the face off circle, than I would have the ECHL. Like I said, if you're actually a fan of an ECHL team, I see why you'd be happy. If you just want the best NHL game (and make no mistake, the game is called NHL 17, not HOCKEY 17) than I would rather they cut all the excess BS and just improve the damn game.
 
# 11 Toewsface @ 06/17/16 04:21 AM
Q - What improvements did you make this year?
Honest A - Well, surprisingly very few. All of the previous year's glitches are still here and we're touting features that we had several years ago as new features.

Q - And what about rosters this year?
HA - Despite years of our fans pleading for roster sharing or sensible ratings, we've decided to ignore all of that. As always, our rosters will be completely unusable trash where every 4th liner is indistinguishable from Mario Lemieux and we won't enable any way for you to correct it yourself without the user investing tens of thousands of hours of work. And of course, that work won't mean a hill of beans because you can't share it with the community and our player progression system is thoroughly broken.

Q - Can you tell us about the addition of ECHL in this year's addition?
HA - Well, we added them, but you can't actually use them in our new, super awesome Franchise Mode tm because why would we want such basic functionality.

Q - And what improvements have you made to goalies in this year's game?
HA - We're going to tout a new system, but really the goalies are going to let in the same exact goals as they have in the past 8 years editions. But we added a few new animations that we're really excited about.

Q - How have you captured EA's slogan, "If it's in the game, it's in the game."
HA - Well as you know, none of our programmers have ever actually watched a hockey game so we're really hoping that our idea of what hockey is like is as close to real life as possible. When your player hits the shuttlecock, we're sure you'll feel like you hit a homerun!

Q - You don't really have any respect for your customers, do you?
HA - Of course not, we're EA and they'll shell out $60 for the same garbage with minor, wholly inaccurate roster changes that we won't release until mid-December every year.
 
# 12 Rufio2031 @ 06/17/16 04:56 AM
I remember when NHL was one of the better titles EA had to offer. It has been absolute garbage for 4+ years now with no real signs of improvement. Looks like it's going to be the exact same yet again. At least it seems the community is finally realizing it. They can't even get passed creating a passable menu system for crying out loud. But EA doesn't care, they're putting hardly anything into the title and still getting sales.

The whole stick on stick paragraph is such crap and a great example of how EA is NOT in the game. I like how they want to reward defensive positioning by faking incidental contact. Because every Hockey fan knows the best way to get the puck loose from the puck carrier is by accident/luck. Basically, if you're close to someone they'll "more intelligently" randomize the puck coming loose. Only to be instantly re-gained by the AI team of course; followed by them skating right through you as their stick clips through the core of your body all while NOT losing possession of the puck.
 
# 13 jake19ny @ 06/17/16 08:45 AM
I went to the EA Ask page and read all the questions. Someone asked about custom goalie masks and of course that's not in the game. Roster share and gameplay are way more important but it's annoying that they haven't updated and only added a few new masks over the 6 years. You can infer by his answer that it's going to be the same this year too. Again not a top priority but come on get a little creative with the goalie masks. Besides old shoe, some are downright lame.

PS. ROSTER SHARE ALREADY!!!!! Geez
 
# 14 Freakywwe @ 06/17/16 08:53 AM
Quote:
Originally Posted by Toewsface
Q - What improvements did you make this year?
Honest A - Well, surprisingly very few. All of the previous year's glitches are still here and we're touting features that we had several years ago as new features.

Q - And what about rosters this year?
HA - Despite years of our fans pleading for roster sharing or sensible ratings, we've decided to ignore all of that. As always, our rosters will be completely unusable trash where every 4th liner is indistinguishable from Mario Lemieux and we won't enable any way for you to correct it yourself without the user investing tens of thousands of hours of work. And of course, that work won't mean a hill of beans because you can't share it with the community and our player progression system is thoroughly broken.

Q - Can you tell us about the addition of ECHL in this year's addition?
HA - Well, we added them, but you can't actually use them in our new, super awesome Franchise Mode tm because why would we want such basic functionality.

Q - And what improvements have you made to goalies in this year's game?
HA - We're going to tout a new system, but really the goalies are going to let in the same exact goals as they have in the past 8 years editions. But we added a few new animations that we're really excited about.

Q - How have you captured EA's slogan, "If it's in the game, it's in the game."
HA - Well as you know, none of our programmers have ever actually watched a hockey game so we're really hoping that our idea of what hockey is like is as close to real life as possible. When your player hits the shuttlecock, we're sure you'll feel like you hit a homerun!

Q - You don't really have any respect for your customers, do you?
HA - Of course not, we're EA and they'll shell out $60 for the same garbage with minor, wholly inaccurate roster changes that we won't release until mid-December every year.
This really isn't necessary
 
# 15 ttrobbins84 @ 06/17/16 09:16 AM
Moose in regards to my ECHL comment, I am disappointed it isn't in franchise mode for the reason of depth of control. Being able to progress ECHL players to maybe help the AHL team. I wanted this for the same reason The Show includes single A. Many MLB players never get the call, but just having that control to help your farm system grow and see your affiliates do well is what I was excited for.

I think it shows with several of their titles that they insist on rebranding stuff they've done before and call it new. EA knows that they can package together a game, and it will be purchased. They have no competition to be concerned about, so if you are wanting your NHL/NFL fix you're stuck with them. It's sad that you see the same questions asked for YEARS, and they don't address them. They yearly say that the fan's input is key to them. Then why if you explore questions asked over the last several years, have the customer's requests been ignored?

Needless to say I went from being excited for September to now I don't care when it comes out. I'll wait and see what the reviews say, and when most likely I hear it's a clone of 16, I'll have saved myself $60.
 
# 16 Quietlife @ 06/17/16 09:25 AM
Quote:
Originally Posted by Freakywwe
This really isn't necessary
Maybe not necessary but extremely accurate.
 
# 17 clarkerots @ 06/17/16 11:18 AM
Quote:
Originally Posted by Quietlife
Maybe not necessary but extremely accurate.
It may only be my opinion, but that post is more than extremely accurate, its deserved. EASports games aren't brand new, they've been making these games for over 15 years. And after 15 years if they still give the same press release, with the same descriptions of "we've made them better", coupled with old features removed and old features added to sound like new features, gamers have a right to be upset over a $60 purchase year after year.
 
# 18 Quietlife @ 06/17/16 11:59 AM
I completely agree. How many years now have players asked for roster share? For new or editable goalie masks? For a defensive skill stick? This development team is not listening to the community at all and almost seem belligerent in doing stuff no one wants, this year's example being Draft Champions inclusion. Who was clamouring for that over a bunch of other stuff like online league functionality or a decent upgrade (I don't think the spreadsheet nonsense of ticket prices and relocation to be a worthwhile upgrade) to Be A GM?
 
# 19 actionhank @ 06/17/16 03:26 PM
No roster sharing is a real disappointment. I'm holding out hope that the new sliders matter, but if those fail to live up to expectations, this game may be a no-buy again.

Roster sharing and slider sets are about all I can do to get accurate offline play thanks to the likes of the Revamped Roster team. They made the game enjoyable and accurate. EA seems intent on keeping that from happening. They just don't seem to care about real customization outside of EASHL and HUT. It seems like things only get done if they can first and foremost benefit the online community, and that's a real letdown.
 
# 20 JsMcbain @ 06/17/16 04:53 PM
What I really like about Diamond Dynasty is to create my own logo and jerseys, so my team feels like my team and see what other players' teams look like. You feel like you play a different team every time. It would have been really fun for HUT to include the team creation part instead of playing with only real jerseys/arenas we get from cards. If they really want to keep jerseys and arenas in their card sets, why not add customizeable items to the cards collections. (ex. Letter logos/Animal logos/Color pallets/Arena parts) as rare gold cards. People would still have to get the right cards to customize their logo/jersey/arena like they want, which would create a need for those in the marketplace, but at least we would not see the same 10 jerseys /arena combo in every HUT games like we do now.
 

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